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author | Jesusaves <cpntb1@ymail.com> | 2018-07-16 11:48:21 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-16 11:48:21 -0300 |
commit | 1efca991cce451b1443e4de462c82bf352eee7fa (patch) | |
tree | 4fe9acb348a32c943325bebd17631982ba869fdd /npc/config | |
parent | c84e7eb929df8eac4d73e31389577f89a903e898 (diff) | |
download | serverdata-1efca991cce451b1443e4de462c82bf352eee7fa.tar.gz serverdata-1efca991cce451b1443e4de462c82bf352eee7fa.tar.bz2 serverdata-1efca991cce451b1443e4de462c82bf352eee7fa.tar.xz serverdata-1efca991cce451b1443e4de462c82bf352eee7fa.zip |
That should be everything my current magic sys implement needs for kalmurk
Diffstat (limited to 'npc/config')
-rw-r--r-- | npc/config/magic.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/config/magic.txt b/npc/config/magic.txt index 677d7f1e3..95f9eb1b8 100644 --- a/npc/config/magic.txt +++ b/npc/config/magic.txt @@ -54,7 +54,7 @@ function script MagicCheck { return 1; } -// SkillID, MobID{, MobPerSkillLevel=2{, Level Override}} +// SkillID, MobID{, SkillLevelPerMob=2{, Level Override}} function script SummonMagic { .@sk=getarg(0); .@id=getarg(1); |