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authorJesusaves <cpntb1@ymail.com>2021-04-07 14:04:30 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-07 14:04:30 -0300
commit7f91b4f988ba3a7d4c6eb44b372aec40ada214c7 (patch)
treead5bd22d8dcd4b3e44d6a7f1f5e002e5e250c31d /npc/config/magic.txt
parent245ebff9989df7375693da955197ba985a34153c (diff)
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Convert a few Physical Skills from built-in to Magicv3
Diffstat (limited to 'npc/config/magic.txt')
-rw-r--r--npc/config/magic.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/config/magic.txt b/npc/config/magic.txt
index fa8dbc93b..9a0001bb7 100644
--- a/npc/config/magic.txt
+++ b/npc/config/magic.txt
@@ -379,27 +379,27 @@ OnInit:
//////////////////////// Physical Sciences
// Ground Strike
- RegisterMagic(2, ASC_METEORASSAULT, 3, FluoPowder, 3,
+ RegisterMagic(2, TMW2_GROUNDSTRIKE, 3, FluoPowder, 3,
CLASS_PHYSICAL, 50);
/* Skillchain */
// Falkon Punch
- RegisterMagic(1, SM_BASH, 10, FluoPowder, 3,
- CLASS_PHYSICAL, 50, false, MC_MAMMONITE);
+ RegisterMagic(1, TMW2_FALKONSTRIKE, 10, FluoPowder, 3,
+ CLASS_PHYSICAL, 50, false, TMW2_SUPREMEATTACK);
// Supreme Attack
- RegisterMagic(1, MC_MAMMONITE, 10, FluoPowder, 3,
- CLASS_PHYSICAL, 50, SM_BASH, KN_AUTOCOUNTER);
+ RegisterMagic(1, TMW2_SUPREMEATTACK, 10, FluoPowder, 3,
+ CLASS_PHYSICAL, 50, TMW2_FALKONSTRIKE, KN_AUTOCOUNTER);
// Counter Attack
RegisterMagic(2, KN_AUTOCOUNTER, 5, FluoPowder, 3,
- CLASS_PHYSICAL, 150, MC_MAMMONITE, false);
+ CLASS_PHYSICAL, 150, TMW2_SUPREMEATTACK, false);
/* Skillchain */
// Arrow Shower
- RegisterMagic(3, AC_SHOWER, 10, FluoPowder, 3,
+ RegisterMagic(3, TMW2_ARROWSHOWER, 10, FluoPowder, 3,
CLASS_PHYSICAL, 100, false, SN_SHARPSHOOTING);
// Sharpshooter
RegisterMagic(3, SN_SHARPSHOOTING, 1, FluoPowder, 3,
- CLASS_PHYSICAL, 100, AC_SHOWER, false);
+ CLASS_PHYSICAL, 100, TMW2_ARROWSHOWER, false);
@@ -509,8 +509,8 @@ OnInit:
//////////////////////// Other: Misc
// Charged Shot
- RegisterMagic(0, AC_CHARGEARROW, 1, NPCEyes, 1,
- CLASS_OTHER, 100);
+ RegisterMagic(0, TMW2_CHARGEDARROW, 10, Manapple, 1,
+ CLASS_OTHER, 50);
// Study
RegisterMagic(0, TMW2_STUDY, 1, Manapple, 1,
CLASS_OTHER, 400);