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authorJesusaves <cpntb1@ymail.com>2019-04-08 08:44:07 -0300
committerJesusaves <cpntb1@ymail.com>2019-04-08 08:44:07 -0300
commit1b6ef8f9b16448afcce73a2269f3cf0849b7eb2d (patch)
treed1141b19e2028b171a5c58f3709f3a5f7d25245e /npc/commands
parente8d2149b4b3c6780197933369f836315491d20bc (diff)
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The monster king now automatically sieges Tulimshar, and @toevent works when
that is set ^.^ This means a new degree in how events are handled
Diffstat (limited to 'npc/commands')
-rw-r--r--npc/commands/event.txt7
1 files changed, 7 insertions, 0 deletions
diff --git a/npc/commands/event.txt b/npc/commands/event.txt
index 4e1fef6ee..1e11e51f4 100644
--- a/npc/commands/event.txt
+++ b/npc/commands/event.txt
@@ -260,6 +260,13 @@ OnCall:
else if (getmapname() == "boss" || getmapname() == "sec_pri" || getmapname() ~= "000-*" || getmapname() ~= "008-*" || getmapname() ~= "sore*")
dispbottom l("The Mana Plane is currently out of reach.");
else {
+ // Monster King events take precedence over Aeros Event
+ if ($@MK_SCENE == MK_SIEGE_TULIM) {
+ warp "003-1", 40, 49;
+ specialeffect(63, AREA, getcharid(3));
+ end;
+ }
+
.@gt=$@AEROS_SPWN;
if (.@gt == 2)
.@gt=rand(0,1);