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authorJesusaves <cpntb1@ymail.com>2020-07-31 11:00:47 -0300
committerJesusaves <cpntb1@ymail.com>2020-07-31 11:00:47 -0300
commita5c40f30ee7fd3081704c8a3b4687c7d26be4538 (patch)
treecc6b4a8beef9ad9be60851995cdd780e90c55e49 /npc/027-3
parent16fdfcd949328684517d178c8e21d5641929f39a (diff)
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Move Luca and Saves to their own folders
Diffstat (limited to 'npc/027-3')
-rw-r--r--npc/027-3/luca.txt118
1 files changed, 118 insertions, 0 deletions
diff --git a/npc/027-3/luca.txt b/npc/027-3/luca.txt
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+// TMW2 script.
+// Author:
+// Saulc
+// Jesusalva
+// Description:
+// Luca, of Physical Science Class.
+
+027-1,49,102,0 script Luca NPC_PLAYER,{
+ function basicMagic;
+ function standardMagic;
+ function advancedMagic;
+ if (!MAGIC_LVL) goto L_NoMagic;
+ mes l(".:: Physical Sciences Class ::.");
+ mesc l("Specialized in skills with weapon-based damage and Assassination.");
+ next;
+ mesn;
+ mesc l("You have @@ magic skill points available.", sk_points());
+ select
+ l("Basic Magic"),
+ l("Standard Magic"),
+ l("Advanced Magic");
+ //l("Mastery Magic");
+ mes "";
+ .@lv=@menu;
+ do
+ {
+ // Display appropriate menu
+ if (.@lv == 1)
+ basicMagic();
+ else if (.@lv == 2)
+ standardMagic();
+ else if (.@lv == 3)
+ advancedMagic();
+
+ // Handle result
+ mes "";
+ if (@menuret) {
+ if (!learn_magic(@menuret)) {
+ mesc l("You do not meet all requisites for this skill."), 1;
+ next;
+ }
+ } else {
+ closeclientdialog;
+ }
+
+ } while (@menuret);
+ close;
+
+L_NoMagic:
+ next;
+ mesn;
+ mesq l("You do not have enough magic power for these classes.");
+ next;
+ mesn;
+ mesq l("Besides the Magic Council, Andrei Sakar have his own Mana Stone, but I doubt he would train the likes of you, or share his Mana Stone.");
+ next;
+ mesn;
+ mesq l("Perhaps, in the city, someone knows rumors about Mana Stones and can teach you. Other than that, you're on your own.");
+ close;
+
+function basicMagic {
+ if (MAGIC_LVL < 1) goto L_NoMagic;
+ mes l(".:: Falkon Strike ::.");
+ mesc l("Bash your weapon against your enemies with raised damage and accuracy.");
+ mes "";
+ mes l(".:: Ground Strike ::.");
+ mesc l("Hit the ground, exploding the surroundings and disabling enemies.");
+ mes "";
+ mes l(".:: Sharpshooter ::.");
+ mesc l("Shoot an arrow or bullet which damages everything on its way.");
+ mes "";
+ menuint
+ l("Falkon Strike"), SM_BASH,
+ l("Ground Strike"), ASC_METEORASSAULT,
+ l("Sharpshooter"), SN_SHARPSHOOTING,
+ l("Cancel"), 0;
+ return;
+}
+
+function standardMagic {
+ if (MAGIC_LVL < 2) goto L_NoMagic;
+ mes l(".:: Supreme Attack ::.");
+ mesc l("Cause a very strong attack with lowered accuracy.");
+ mes "";
+ mes l(".:: Arrow Shower ::.");
+ mesc l("Shoot FIVE arrows or bullets to the air and cause Area Of Effect Damage.");
+ mes "";
+ menuint
+ l("Supreme Attack"), MC_MAMMONITE,
+ l("Arrow Shower"), AC_SHOWER,
+ l("Cancel"), 0;
+ return;
+}
+
+function advancedMagic {
+ if (MAGIC_LVL < 3) goto L_NoMagic;
+ mes l(".:: Counter Attack ::.");
+ mesc l("Retaliates next attack with a critical hit. This instance lasts a second.");
+ mes "";
+ menuint
+ l("Counter Attack"), KN_AUTOCOUNTER,
+ l("Cancel"), 0;
+ return;
+}
+
+OnInit:
+ .@npcId = getnpcid(.name$);
+ setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, BromenalChest);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, JeansShorts);
+ setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 21);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 6);
+
+ .sex = G_MALE;
+ .distance = 5;
+ end;
+}