summaryrefslogtreecommitdiff
path: root/npc/027-2
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2022-06-03 22:20:49 -0300
committerJesusaves <cpntb1@ymail.com>2022-06-03 22:20:49 -0300
commita25e43a009e94455e70e238855274fe347e9ba43 (patch)
tree984b3acfb2d421e12b74c3af0f16acecc6dd00b1 /npc/027-2
parentfec09a8fb32391d36e78e18c458d7471f314c7b1 (diff)
downloadserverdata-a25e43a009e94455e70e238855274fe347e9ba43.tar.gz
serverdata-a25e43a009e94455e70e238855274fe347e9ba43.tar.bz2
serverdata-a25e43a009e94455e70e238855274fe347e9ba43.tar.xz
serverdata-a25e43a009e94455e70e238855274fe347e9ba43.zip
Prevent players from farming monster king aggro by setting 30 seconds ticks.
You can only generate up to 5 aggro every 30 seconds, non-cummulative. If you kill a level 30 monster and then a level 60 monster, 2 aggro is generated. If you kill two level 30 monsters, 1 aggro is generated. If you kill a level 90 monster and then a level 60 monster, 3 aggro is generated. If you kill a level 150 monster, wait 45 seconds, and kill a lv 30 one, 6 aggro is generated.
Diffstat (limited to 'npc/027-2')
0 files changed, 0 insertions, 0 deletions