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authorJesusaves <cpntb1@ymail.com>2020-07-31 11:22:04 -0300
committerJesusaves <cpntb1@ymail.com>2020-07-31 11:22:04 -0300
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Emma is the most basic way to obtain Research Points.
A skill upgrade will cost roughly.... .... .... ....... 10,000,000 GP and 166 hours????
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+// TMW2 Script
+// Author:
+// Jesusalva
+// Description:
+// Emma is Enrique's wife
+
+027-0,88,26,2 script Emma NPC_DARK_SORCERER_F,,{
+ mesn;
+ mesq l("Hello. I am Emma, Enrique's wife.");
+ mesc l("Your current scholar rank: %s (%d Research Points)",
+ academicrank(), fnum(MAGIC_RP));
+ if (!MAGIC_LVL)
+ close;
+ next;
+ mesn;
+ mesq l("I'm currently doing tutorship for students who are... falling behind %%p");
+ next;
+ mesn;
+ mesq l("Do you need the extra credit?");
+ mesc l("Tutorship will give you Research Points."), 1;
+ mesc l("You should not leave this room."), 1;
+ mesc l("Tutorship is NOT the most effective way."), 1;
+ next;
+ mesq l("Do you need the extra credit?");
+ mesc l("Cost: %d GP/min", .cost);
+ mesc l("Gain: %d RP/min", .gain);
+ menuint
+ l("I'm fine, thanks"), 0,
+ l("5 minutes"), 5,
+ l("10 minutes"), 10,
+ l("15 minutes"), 15,
+ l("30 minutes"), 30,
+ l("1 hour"), 60,
+ l("2 hours"), 120,
+ l("I'm fine, thanks"), 0;
+ mes "";
+ if (!@menuret) {
+ mesn;
+ mesq l("Then I hope you can keep your grades high, hmm hmm!");
+ close;
+ }
+ if (Zeny < .cost*@menuret) {
+ mesn;
+ mesq l("Ara ara? You do not have enough money with you!");
+ close;
+ }
+ Zeny-=.cost;
+ addtimer2(60000, .name$+"::OnTick");
+ @emmatick=max(@emmatick, gettimetick(2)) + @menuret*60;
+ mesn;
+ mesq l("Hmm hmm! Then, let's begin.");
+ mesc l("Note: You can increase the time by talking to Emma again.");
+ close;
+
+OnTick:
+ // Time out
+ if (@emmatick < gettimetick(2)) {
+ npctalk3 l("Enough for now. Let's rest, shall we?");
+ end;
+ }
+ // Changed maps
+ if (getmap() != "027-0")
+ end;
+
+ MAGIC_RP+=.gain;
+ dispbottom l("Research Points +%d", .gain);
+ addtimer2(60000, .name$+"::OnTick");
+ end;
+
+OnInit:
+ .distance = 4;
+ .sex = G_MALE;
+ .cost = 1000;
+ .gain = 1;
+ end;
+}
+