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authorJesusaves <cpntb1@ymail.com>2019-10-28 22:12:28 -0300
committerJesusaves <cpntb1@ymail.com>2019-10-28 22:12:28 -0300
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WOMAN AND GENTELMAN! LEVELS 99 AND LEVELS 150! I PRESENT YOU
THE MOST FABLED FEATURE FROM TMW TO EVER HAVE BEEN DISCUSSED .:: REBIRTH ::. Reset your level back to 1 in exchange of benefits
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+// TMW-2 Script.
+// Author:
+// Jesusalva
+// Notes:
+// Phoenix Rebirth
+
+025-2,108,23,0 script Phoenix Rebirth NPC_BRGUARD_SPEAR,{
+ setpcblock(255, true);
+ mesn;
+ mesq l("Hello there. My name is %s.", .name$);
+ next;
+ mesn;
+ switch (REBIRTH) {
+ case 0:
+ mesc l("Once you reach level 99, I'll offer you a life-time opportunity to delete all your levels and experience for your first rebirth!");
+ .@blvl=99;
+ break;
+ case 4:
+ mesc l("Once you reach level 150, I'll offer you a life-time opportunity to delete all your levels and experience for your first rebirth!");
+ .@blvl=150;
+ break;
+ default:
+ mesc l("Unfortunately you cannot rebirth anymore!");
+ close;
+ break;
+ }
+ next;
+ mesn;
+ mesq l("Rebirth is free. Here are the perks you'll get by doing the rebirth:");
+ mes "";
+ mes l("* +3 Inventory Slots")+" ##1##BWIP##b##0";
+ mes l("* +2 in all attributes, permanently");
+ mes l("* +1 Magic Skill Point");
+ mes l("* +5%% EXP Gain and Drop Chance, permanently");
+ mes l("* 1 %s", getitemlink(SupremeGift));
+ if (BaseLevel < .@blvl) {
+ setpcblock(255, false);
+ close;
+ }
+ next;
+ mesn;
+ mesq l("Are you interested? You'll keep %s your equipment, magic, quest progression, craft recipes, money, whatever else which is not a level. Not even Job level won't be reset!", b(l("ALL")));
+ mesc l("This cannot be undo later!"), 1;
+ next;
+ setpcblock(255, false);
+ inventoryplace NPCEyes, 7;
+ select
+ l("Do not rebirth"),
+ l("Rebirth"),
+ l("Do not rebirth");
+ mes "";
+ if (@menu != 2)
+ close;
+ mesc l("ARE YOU SURE? THIS CANNOT BE UNDONE LATER!!"), 1;
+ if (askyesno() != ASK_YES)
+ close;
+
+ // Okay, then a rebirth it is!
+ expandinventory(3);
+ REBIRTH+=1;
+ STATUSUP_STR+=2;
+ STATUSUP_AGI+=2;
+ STATUSUP_VIT+=2;
+ STATUSUP_INT+=2;
+ STATUSUP_DEX+=2;
+ STATUSUP_LUK+=2;
+ resetlvl(3);
+ StatusResetReinvest();
+ NewcomerEXPDROPUP();
+ getitembound SupremeGift, 1, 4;
+ warp "005-1", 40, 117;
+ LOCATION$="Candor";
+ close;
+}
+