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author | Jesusaves <cpntb1@ymail.com> | 2020-07-04 13:30:22 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-07-04 13:30:22 -0300 |
commit | 3ddda266d36140239ed2a02e9246f2b975973d73 (patch) | |
tree | ce351889437d5b3a6c7db01ab30116626cee260a /npc/024-1/teleporter.txt | |
parent | 83f299dfbdaa2a8817e58e04c9cc0bef7ceb704f (diff) | |
download | serverdata-3ddda266d36140239ed2a02e9246f2b975973d73.tar.gz serverdata-3ddda266d36140239ed2a02e9246f2b975973d73.tar.bz2 serverdata-3ddda266d36140239ed2a02e9246f2b975973d73.tar.xz serverdata-3ddda266d36140239ed2a02e9246f2b975973d73.zip |
Refactor teleport gates and ensure they all work
Diffstat (limited to 'npc/024-1/teleporter.txt')
-rw-r--r-- | npc/024-1/teleporter.txt | 40 |
1 files changed, 1 insertions, 39 deletions
diff --git a/npc/024-1/teleporter.txt b/npc/024-1/teleporter.txt index 34595e695..2bed0ae41 100644 --- a/npc/024-1/teleporter.txt +++ b/npc/024-1/teleporter.txt @@ -11,45 +11,7 @@ end; OnTouch: - if (!(TELEPORTERS & TP_FROST)) { - TELEPORTERS=TELEPORTERS|TP_FROST; - mesn "Anise Inc."; - mesc l("Location Registered. You are now capable to use this warp gate."); - next; - } - mesc l("Where should I warp to?"); - mesc l("Cost: 1 @@", getitemlink(PileOfAsh)), 1; - if (!countitem(PileOfAsh)) - close; - next; - select - rif(TELEPORTERS & TP_FROST && 0, l("Frostia")), - rif(TELEPORTERS & TP_HALIN, l("Halinarzo")), - rif(TELEPORTERS & TP_LILIT, l("Lilit")), - rif(TELEPORTERS & TP_TULIM, l("Tulimshar")), - rif(TELEPORTERS & TP_HURNS, l("Hurnscald")), - rif(TELEPORTERS & TP_NIVAL, l("Nivalis")), - rif(TELEPORTERS & TP_LOF, l("Land Of Fire")), - rif(TELEPORTERS & TP_FORT, l("Fortress Island")), - rif(TELEPORTERS & TP_BOSSR, l("The Monster King Fortress")), - l("None"); - mes ""; - if (@menu != 9) - delitem PileOfAsh, 1; - closedialog; - switch (@menu) { - case 2: - warp "009-1", 113, 91; break; - case 3: - warp "018-5", any(89, 90), 45; break; - case 4: - warp "003-1", any(40, 41), 49; break; - case 5: - warp "012-1", any(86, 87), any(69, 70); break; - default: - close; - } - + TeleporterGate(TP_FROST); close; |