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author | Jesusaves <cpntb1@ymail.com> | 2021-04-04 16:58:16 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-04-04 16:58:16 -0300 |
commit | 8babda1a6f819b357507ad6d72785908e5cbea69 (patch) | |
tree | bcd3d3048eb6d026c5fe207221a4e30b1e4abe6a /npc/023-2 | |
parent | 56ac02e00bda3bb7883ee64681675b402d012c4f (diff) | |
download | serverdata-8babda1a6f819b357507ad6d72785908e5cbea69.tar.gz serverdata-8babda1a6f819b357507ad6d72785908e5cbea69.tar.bz2 serverdata-8babda1a6f819b357507ad6d72785908e5cbea69.tar.xz serverdata-8babda1a6f819b357507ad6d72785908e5cbea69.zip |
Make Act 2 duration flexible as well
Diffstat (limited to 'npc/023-2')
-rw-r--r-- | npc/023-2/mk.txt | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/npc/023-2/mk.txt b/npc/023-2/mk.txt index 86d5244b6..8bb94469b 100644 --- a/npc/023-2/mk.txt +++ b/npc/023-2/mk.txt @@ -75,7 +75,8 @@ L_Finish2: // Game Storyline advances: The Town Blockade Stage is now over $GAME_STORYLINE=1; - $MK_TEMPVAR=gettimeparam(GETTIME_DAYOFMONTH)+rand(30,35); // FIXME + $MK_TEMPVAR=gettimeparam(GETTIME_DAYOFMONTH)+ + MK_IDLE_DURATION+rand2(MK_IDLE_VARIATION); // Clean up the event $NIVALIS_LIBDATE=gettimetick(2); |