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author | Povo <trithodex@gmail.com> | 2021-05-23 00:43:45 +0000 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-05-23 00:43:45 +0000 |
commit | e6531dfa11aac75eb426ee638e442cf6b756b27a (patch) | |
tree | 9c96ec1bfa9350667916759d915de6af57748920 /npc/020-3/mede.txt | |
parent | 496ba5b71e48d9cc62fa34f415390c077bf27716 (diff) | |
download | serverdata-e6531dfa11aac75eb426ee638e442cf6b756b27a.tar.gz serverdata-e6531dfa11aac75eb426ee638e442cf6b756b27a.tar.bz2 serverdata-e6531dfa11aac75eb426ee638e442cf6b756b27a.tar.xz serverdata-e6531dfa11aac75eb426ee638e442cf6b756b27a.zip |
Trithodex master patch tealdye
Diffstat (limited to 'npc/020-3/mede.txt')
-rw-r--r-- | npc/020-3/mede.txt | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/npc/020-3/mede.txt b/npc/020-3/mede.txt index 52a3c5e79..bf92ba7d8 100644 --- a/npc/020-3/mede.txt +++ b/npc/020-3/mede.txt @@ -3,6 +3,7 @@ // Saulc // Vasily_Makarov (original from Evol) // Jesusalva +// Dye Quest added by Povo // Description: // Status Reset @@ -21,6 +22,7 @@ L_Menu: select l("Can you reset my stats please?"), rif(MONSTERPOT >= 1, l("Can you make me a Monster Potion?")), + l("Do you make anything else?"), lg("You are weird, I have to go sorry."); switch (@menu) @@ -30,6 +32,8 @@ L_Menu: case 2: goto L_MonsterPot; case 3: + goto L_Dye; + case 4: goto L_Quit; } @@ -50,6 +54,68 @@ L_MonsterPot: next; goto L_Quit; +L_Dye: + mesn; + mesq l("I used to make dyes for Agostine but he hasn't bought any in a while. I could make you a %s if you bring me the right items.", + getitemlink(TealDye)); + next; + if (BaseLevel < 35) { + mesn; + mesq l("But the monsters around here must be pretty scary for someone like you."); + next; + mesq l("Come back when you are a higher level."); + next; + goto L_Menu; + } + mesq l("Bring me %d %s, %d %s, %d %s, and %d %s, and I will make it for you. I also charge %d GP as commission.", + 1, getitemlink(IcedBottle), + 25, getitemlink(BlueCoral), + 60, getitemlink(CobaltHerb), + 5, getitemlink(IceCube), + 1500); + compareandsetq NivalisQuest_Mede, 0, 1; + next; + select + l("Yeah, I need one."), + l("Thanks for the help, but no."), + l("Actually, nevermind. Good bye!"); + mes ""; + if (@menu == 2) + goto L_Menu; + + if (@menu == 3) + goto L_Quit; + +L_DyeLoop: + if (countitem(IcedBottle) >= 1 && + countitem(BlueCoral) >= 25 && + countitem(CobaltHerb) >= 60 && + countitem(IceCube) >= 5 && + Zeny >= 1500) { + inventoryplace TealDye, 1, EmptyBottle, 1; + delitem IcedBottle, 1; + delitem BlueCoral, 25; + delitem CobaltHerb, 60; + delitem IceCube, 5; + Zeny-=1500; + getitem TealDye, 1; + getitem EmptyBottle, 1; + if (getq(NivalisQuest_Mede) == 1) { + setq NivalisQuest_Mede, 2; + getexp 1500, 0; + } + mesn; + mesq l("Thanks! Here you go. Perhaps you want another one?"); + next; + if (askyesno() == ASK_YES) + goto L_DyeLoop; + } else { + mesn; + mesq l("Sorry, you don't seem to have everything I need."); + } + close; + + L_Quit: closedialog; goodbye; |