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authorJesusaves <cpntb1@ymail.com>2018-12-30 01:29:50 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-30 01:29:50 -0200
commit6b2f2d744215ff13704c4b27dd0eef31380c7a9d (patch)
tree38735f4af8c07d3130c8d5bfa76c6be28bc13d79 /npc/019-4
parente406d01e57501fece153c28b3b744d4b3c26a795 (diff)
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Fishing in Frost Lands (Nivalis & Winterlands)
Diffstat (limited to 'npc/019-4')
-rw-r--r--npc/019-4/_import.txt1
-rw-r--r--npc/019-4/wateranimation.txt41
2 files changed, 42 insertions, 0 deletions
diff --git a/npc/019-4/_import.txt b/npc/019-4/_import.txt
index b51f523d0..381ecd04c 100644
--- a/npc/019-4/_import.txt
+++ b/npc/019-4/_import.txt
@@ -2,3 +2,4 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/019-4/_mobs.txt",
"npc/019-4/_warps.txt",
+"npc/019-4/wateranimation.txt",
diff --git a/npc/019-4/wateranimation.txt b/npc/019-4/wateranimation.txt
new file mode 100644
index 000000000..1a4f18957
--- /dev/null
+++ b/npc/019-4/wateranimation.txt
@@ -0,0 +1,41 @@
+// TMW2 scripts.
+// Author:
+// Saulc
+// Jesusalva
+// Description:
+// Water animations, splash, fishes, etc...
+
+019-4,144,53,0 script #water_animation_wntrlnds0 NPC_WATER_SPLASH,{
+
+ fishing(1, CommonCarp,
+ FrozenYetiTear, IceCube, GrassCarp); // begin or continue fishing
+ close;
+
+OnInit:
+ .sex = G_OTHER;
+ .distance = 4;
+ end;
+}
+
+019-4,146,32,0 duplicate(#water_animation_wntrlnds0) #water_animation_wntrlnds1 NPC_WATER_SPLASH
+019-4,115,71,0 duplicate(#water_animation_wntrlnds0) #water_animation_wntrlnds2 NPC_WATER_SPLASH
+
+019-1,114,104,0 duplicate(#water_animation_wntrlnds0) #water_animation_wntrlnds3 NPC_WATER_SPLASH
+019-1,121,78,0 duplicate(#water_animation_wntrlnds0) #water_animation_wntrlnds4 NPC_WATER_SPLASH
+
+019-2,103,119,0 script #water_animation_wntrlndsb NPC_WATER_SPLASH,{
+
+ fishing; // begin or continue fishing
+ close;
+
+OnInit:
+ .sex = G_OTHER;
+ .distance = 4;
+ end;
+}
+
+019-2,103,103,0 duplicate(#water_animation_wntrlndsb) #water_animation_wntrlnds5 NPC_WATER_SPLASH
+019-2,109,74,0 duplicate(#water_animation_wntrlndsb) #water_animation_wntrlnds6 NPC_WATER_SPLASH
+019-2,109,44,0 duplicate(#water_animation_wntrlndsb) #water_animation_wntrlnds7 NPC_WATER_SPLASH
+
+