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authorJesusaves <cpntb1@ymail.com>2019-09-01 14:44:34 -0300
committerJesusaves <cpntb1@ymail.com>2019-09-01 14:44:34 -0300
commitfad04ba82736ea807a3b7d377846597694eb7fe8 (patch)
treedc536b1d7aa94c6fcc6be02cd8735b6f13240254 /npc/018-6-2
parentd7a12ae2c32db522a81eb895e8674e0b35ca1c58 (diff)
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This should resolve south wing. That would allow you to go to shrine.
Monsters still missing.
Diffstat (limited to 'npc/018-6-2')
-rw-r--r--npc/018-6-2/main.txt71
1 files changed, 71 insertions, 0 deletions
diff --git a/npc/018-6-2/main.txt b/npc/018-6-2/main.txt
index a990e5781..dd92bd730 100644
--- a/npc/018-6-2/main.txt
+++ b/npc/018-6-2/main.txt
@@ -59,4 +59,75 @@ OnInstanceInit:
}
+/////////////////////////////
+018-6-2,70,152,0 script #FromWestHall NPC_SUMMONING_CIRC,0,0,{
+ dispbottom l("Should I walk on it?");
+ end;
+
+OnTouch:
+ .@q=getq(LoFQuest_Barbara);
+ .@q2=getq2(LoFQuest_Barbara);
+ .@q3=getq3(LoFQuest_Barbara);
+ if (.@q != 2)
+ Exception("ERROR, INVALID WARP", RB_DEFAULT|RB_ISFATAL);
+
+ // East hall not yet enabled, we must repeat
+ if (!(.@q3 & 128)) {
+ // Mark the west hall as complete (again)
+ setq3 LoFQuest_Barbara, .@q3|64;
+ disablenpc instance_npcname(.name$, .@q2);
+ warp BarbaraInstCheck(2), 90, 32;
+ } else {
+ // Quest is over!
+ setq3 LoFQuest_Barbara, 5;
+ disablenpc instance_npcname(.name$, .@q2);
+ enablenpc instance_npcname("#ToForgottenShrine", .@q2);
+ warp BarbaraInstCheck(0), 90, 112;
+ }
+ end;
+
+
+OnInit:
+ disablenpc .name$;
+ end;
+OnInstanceInit:
+ disablenpc instance_npcname(.name$);
+ end;
+}
+
+/////////////////////////////
+018-6-2,103,156,0 script #FromEastHall NPC_SUMMONING_CIRC,0,0,{
+ dispbottom l("Should I walk on it?");
+ end;
+
+OnTouch:
+ .@q=getq(LoFQuest_Barbara);
+ .@q2=getq2(LoFQuest_Barbara);
+ .@q3=getq3(LoFQuest_Barbara);
+ if (.@q != 2)
+ Exception("ERROR, INVALID WARP", RB_DEFAULT|RB_ISFATAL);
+
+ // West hall not yet enabled, we must repeat
+ if (!(.@q3 & 64)) {
+ // Mark the east hall as complete (again)
+ setq3 LoFQuest_Barbara, .@q3|128;
+ disablenpc instance_npcname(.name$, .@q2);
+ warp BarbaraInstCheck(2), 90, 32;
+ } else {
+ // Quest is over!
+ setq3 LoFQuest_Barbara, 5;
+ disablenpc instance_npcname(.name$, .@q2);
+ enablenpc instance_npcname("#ToForgottenShrine", .@q2);
+ warp BarbaraInstCheck(0), 90, 112;
+ }
+ end;
+
+
+OnInit:
+ disablenpc .name$;
+ end;
+OnInstanceInit:
+ disablenpc instance_npcname(.name$);
+ end;
+}