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author | Jesusaves <cpntb1@ymail.com> | 2020-06-26 02:05:40 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-26 02:05:40 -0300 |
commit | 8f950426126e7a0abbf4f64949c9ab3a0a8c0d0e (patch) | |
tree | dde4a342fc71d596fbb9ef988cc0258fcfd29a18 /npc/018-2-6 | |
parent | 8958b991269649fd91b089a0e1e6c190abccef7a (diff) | |
download | serverdata-8f950426126e7a0abbf4f64949c9ab3a0a8c0d0e.tar.gz serverdata-8f950426126e7a0abbf4f64949c9ab3a0a8c0d0e.tar.bz2 serverdata-8f950426126e7a0abbf4f64949c9ab3a0a8c0d0e.tar.xz serverdata-8f950426126e7a0abbf4f64949c9ab3a0a8c0d0e.zip |
"Regenerate maps for 018-2-6 and other HHSS...
You could even start in a big restricted chamber in the middle, go flipping switches, opening collisions, and slowly opening walk access over
the maze... But not right now. It is tiringsome and I'm lazy.
Any volunteers? >.<
Diffstat (limited to 'npc/018-2-6')
-rw-r--r-- | npc/018-2-6/_config.txt | 71 | ||||
-rw-r--r-- | npc/018-2-6/_import.txt | 1 |
2 files changed, 72 insertions, 0 deletions
diff --git a/npc/018-2-6/_config.txt b/npc/018-2-6/_config.txt new file mode 100644 index 000000000..87f2d4010 --- /dev/null +++ b/npc/018-2-6/_config.txt @@ -0,0 +1,71 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 018-2-6: Heroes Hold SS - B1F conf + +018-2-6,199,215,0 script #018-2-6_199_215 NPC_TRAP,0,0,{ + mesn strcharinfo(0); + mesq l("Something seems off with that!"); + close; +OnTouch: +OnTouchNPC: + IronTrap(400, 15, 3); + end; +OnTimer15000: + stopnpctimer; setnpctimer 0; setnpcdisplay "#018-2-6_199_215", NPC_TRAP; end; +} + +018-2-6,216,223,0 script #018-2-6_216_223 NPC_TRAP,0,0,{ + mesn strcharinfo(0); + mesq l("Something seems off with that!"); + close; +OnTouch: +OnTouchNPC: + IronTrap(400, 15, 3); + end; +OnTimer15000: + stopnpctimer; setnpctimer 0; setnpcdisplay "#018-2-6_216_223", NPC_TRAP; end; +} + +018-2-6,161,99,0 script #018-2-6_161_99 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-6_161_99"; end; +OnEnable: +OnInit: + setcells "018-2-6", 161, 99, 163, 99, 1, "018-2-6_161_99"; +} + +018-2-6,156,101,0 script #018-2-6_156_101 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-6_156_101"; end; +OnEnable: +OnInit: + setcells "018-2-6", 156, 101, 156, 103, 1, "018-2-6_156_101"; +} + +018-2-6,186,108,0 script #018-2-6_186_108 NPC_CHEST,{ + TreasureBox(); + specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing + close; +OnInit: + .distance=3; + end; +} + +018-2-6,204,225,0 script #018-2-6_204_225 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-6_204_225"; end; +OnEnable: +OnInit: + setcells "018-2-6", 204, 225, 210, 225, 1, "018-2-6_204_225"; +} + +018-2-6,209,210,0 script #018-2-6_209_210 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-6_209_210"; end; +OnEnable: +OnInit: + setcells "018-2-6", 209, 210, 218, 210, 1, "018-2-6_209_210"; +} diff --git a/npc/018-2-6/_import.txt b/npc/018-2-6/_import.txt index 9f15ca154..24cd9c735 100644 --- a/npc/018-2-6/_import.txt +++ b/npc/018-2-6/_import.txt @@ -1,2 +1,3 @@ // Map 018-2-6: Heroes Hold SS - B1F // This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/018-2-6/_config.txt", |