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authorJesusaves <cpntb1@ymail.com>2019-04-03 09:07:07 -0300
committerJesusaves <cpntb1@ymail.com>2019-04-03 09:07:07 -0300
commit8e3430a55dccf18f8c7a9b019712ea75ab10d9ac (patch)
treedc5264fa4088e6255ac6987ec0ceefe6ad92f861 /npc/018-2-2
parent7b52151ea476b6ca0a35e0010efb44a061d24100 (diff)
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After instances are set (or reset), run again HH Init.
Wait 3 seconds instead of 7 seconds, as now I'm sure instance exists.
Diffstat (limited to 'npc/018-2-2')
-rw-r--r--npc/018-2-2/main.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/018-2-2/main.txt b/npc/018-2-2/main.txt
index 18689ca54..5fe6ff1f0 100644
--- a/npc/018-2-2/main.txt
+++ b/npc/018-2-2/main.txt
@@ -126,14 +126,14 @@ OnInit:
end;
-OnInterIfInit:
+OnHHInit:
initnpctimer;
end;
// Controls logic for each instance (TODO)
-// Initialize each instance (Currently waits 7 seconds, could work with just 4, but better safe than sorry)
-OnTimer7000:
+// Initialize each instance (Currently waits 3 seconds, could work with just 4, but better safe than sorry)
+OnTimer3000:
stopnpctimer;
debugmes "Heroes Hold Monsters: Initializing";