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authorJesusaves <cpntb1@ymail.com>2018-12-19 03:33:25 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-19 03:33:25 -0200
commitfad07c1780ed1dbee693ca2ac5dcb2d9dd1272c2 (patch)
treefcf9ab72fbbe4a2c29ab6c017dcbfddaf1d97783 /npc/018-2-1
parent665263cc27ab07bcdcca3803c11729dca27cbb50 (diff)
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Rewards if you complete the dungeon (currently impossible)
Diffstat (limited to 'npc/018-2-1')
-rw-r--r--npc/018-2-1/dustman.txt24
-rw-r--r--npc/018-2-1/warps.txt2
2 files changed, 24 insertions, 2 deletions
diff --git a/npc/018-2-1/dustman.txt b/npc/018-2-1/dustman.txt
index 4898fe852..a049cbe39 100644
--- a/npc/018-2-1/dustman.txt
+++ b/npc/018-2-1/dustman.txt
@@ -45,7 +45,29 @@
mesn;
mesq l("So, let's return to the bussiness at hand. My men went down and haven't returned. That was long ago, by the way.");
mesq l("I can send you to at least five from the seven cave levels this dungeon have. Don't worry with the scroll.");
- if (.@hh == 0) {
+ if (.@hh > 0) {
+ next;
+ mesn;
+ mesq l("Hm, good job out there.");
+ if (getq2(LoFQuest_HH) & HH_MASTER)) {
+ mesn;
+ mesq l("I see you finished the Master Dungeon and didn't found my men. I'll think on something");
+ mesq l("Unfortunately, the main reward of this quest is still a Work In Progress.");
+ mesq l("However, I can restart the Heroes Hold, if you want. You'll also get a reward. Are you ready?");
+ inventoryplace SilverGift, 1, MercBoxA, 5, CasinoCoins, 3;
+ next;
+ if (askyesno() == ASK_YES) {
+ mes "";
+ mesn;
+ mesc l("@@ hits himself in the head and forgot you ever went after his men.", .name$);
+ //setq2 LoFQuest_HH, HH_MASTER;
+ setq LoFQuest_HH, 0, 0;
+ getitem SilverGift, 1;
+ getitem MercBoxA, 5;
+ getitem CasinoCoins, 3;
+ }
+ }
+ } else if (.@hh == 0) {
next;
mesn;
mesq l("Do you want to try to find them? Just search the first five floors: Novice, Intermediary, Advanced, Expert and Master.");
diff --git a/npc/018-2-1/warps.txt b/npc/018-2-1/warps.txt
index 25cdc3e6a..31e9bd309 100644
--- a/npc/018-2-1/warps.txt
+++ b/npc/018-2-1/warps.txt
@@ -37,7 +37,7 @@ OnTouch:
rif(!(.@q & HH_INTERMEDIARY), l("Intermediary Dungeon")), // Level 21-60
rif(!(.@q & HH_ADVANCED), l("Advanced Dungeon")), // Level 41-80
rif(!(.@q & HH_EXPERT), l("Expert Dungeon")), // Level 61-100
- rif((.@q & HH_REQUISITE), l("Master Dungeon")), // Level 81+
+ rif((.@q & HH_REQUISITE) && !(.@q & HH_MASTER), l("Master Dungeon")), // Boss Only
l("None at the moment");
mes "";
switch (@menu) {