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author | Jesusaves <cpntb1@ymail.com> | 2018-07-20 15:17:00 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-20 15:17:00 -0300 |
commit | 619d702552a27ac411769d3c1b9de1638bd98e63 (patch) | |
tree | 8664b2142f2d7319a68a9608612ccd773296c506 /npc/017-1/misc.txt | |
parent | 83f4d406f5385aa8786a78ea1428b3456cc885bc (diff) | |
download | serverdata-619d702552a27ac411769d3c1b9de1638bd98e63.tar.gz serverdata-619d702552a27ac411769d3c1b9de1638bd98e63.tar.bz2 serverdata-619d702552a27ac411769d3c1b9de1638bd98e63.tar.xz serverdata-619d702552a27ac411769d3c1b9de1638bd98e63.zip |
Axwell the Chemist (replaces Bobby)
Diffstat (limited to 'npc/017-1/misc.txt')
-rw-r--r-- | npc/017-1/misc.txt | 89 |
1 files changed, 0 insertions, 89 deletions
diff --git a/npc/017-1/misc.txt b/npc/017-1/misc.txt index 90cd712e7..0cd181b7c 100644 --- a/npc/017-1/misc.txt +++ b/npc/017-1/misc.txt @@ -227,92 +227,3 @@ OnInit: } -// Description: -// Status Reset -017-1,39,138,0 script Bobby NPC_PLAYER,{ - - speech S_LAST_NEXT, - l("I am @@, an alchemist specialized in reset potions.", .name$); - -L_Menu: - .@plush_count = BaseLevel*210-(9*210); - // Lv 10: 210 GP - - select - l("Can you reset my stats please?"), - lg("You are weird, I have to go sorry."); - - switch (@menu) - { - case 1: - goto L_ResetStats; - case 2: - goto L_Quit; - } - -L_ResetStats: - mesn; - mesq l("Status point reset can't be undone. Do you really want this?"); - -L_ConfirmReset: - select - lg("Yes, I am sure."), - lg("I need to think about it..."); - - switch (@menu) - { - case 1: - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats.", .@plush_count); - - select - rif(Zeny >= .@plush_count, l("Here, take as much as you need, I have plenty!")), - rif(Zeny > 0 && Zeny < .@plush_count, l("I don't have enough money...")), - rif(Zeny == 0, l("Oh no, I don't have any money on me right now.")), - l("I have to go, sorry."); - - if (@menu > 1) { - goto L_Quit; - } - - // TODO: I think there were functions to deal with GP - set Zeny, Zeny-.@plush_count; - - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("Thank you."), - l("Now stand still... It should not take much time..."); - - .@wasSP = StatusPoint; - resetstatus; - if (StatusPoint == .@wasSP) { - speech S_LAST_NEXT, - l("It seems that you have no status points to reset!"), - l("But the money you brought was really awesome you know."), - l("Come back when you will really need me."); - } else { - speech S_LAST_NEXT, - l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP), - l("Spend it wisely this time."), - l("But you are welcome to reset your stats again! I need the money."); - } - } - goto L_Quit; - -L_Quit: - closedialog; - goodbye; - close; - -OnInit: - .@npcId = getnpcid(0, .name$); - setunitdata(.@npcId, UDT_HEADTOP, ForestShroomHat); - setunitdata(.@npcId, UDT_HEADMIDDLE, SailorShirt); - setunitdata(.@npcId, UDT_HEADBOTTOM, BromenalPants); - setunitdata(.@npcId, UDT_WEAPON, LousyMoccasins); // Boots - setunitdata(.@npcId, UDT_HAIRSTYLE, 8); - setunitdata(.@npcId, UDT_HAIRCOLOR, 12); - - .sex = G_MALE; - .distance = 5; - end; -} |