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authorJesusaves <cpntb1@ymail.com>2018-06-15 22:20:11 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-15 22:20:11 -0300
commit2b52195161a14fb00ece0f837239bd78a53a0ccd (patch)
tree4323bef2a318ed6356ecdcb5a26bd14c014da9b1 /npc/012-1
parent01b6536dbf67548e579a64995b3e8019594f2f4b (diff)
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Design Fixes
Diffstat (limited to 'npc/012-1')
-rw-r--r--npc/012-1/guards.txt19
1 files changed, 10 insertions, 9 deletions
diff --git a/npc/012-1/guards.txt b/npc/012-1/guards.txt
index 793b397fd..79b58215d 100644
--- a/npc/012-1/guards.txt
+++ b/npc/012-1/guards.txt
@@ -301,11 +301,12 @@ OnDoEvent:
.@Pl=getmapusers("012-1");
monster("012-1", 65, 71, "Monster Admiral", GiantMutatedBat, 1, "Hurnsguard::OnVictory");
+ monster("012-1", 65, 71, "Monster Lieutenant", NightScorpion, 1, "Hurnsguard::OnXtreem");
areamonster("012-1", 52, 45, 127, 80, "Monster Sergeant", Forain, .@Pl/2+1, "Hurnsguard::OnXtreem");
areamonster("012-1", 52, 45, 127, 80, "Monster Sergeant", Moonshroom, .@Pl/2+1, "Hurnsguard::OnXtreem");
areamonster("012-1", 52, 45, 127, 80, "Monster Soldier", AngryScorpion, .@Pl, "Hurnsguard::OnSkip");
for (.@i = 0; .@i < .@Pl; .@i++)
- bg_monster($@FK_Team1, "012-1", rand(131, 141), rand(64, 80), "Friendly Guard", FallenGuard1, "Cassia::OnSkip");
+ bg_monster($@FK_Team1, "012-1", rand(131, 136), rand(64, 80), "Friendly Guard", FallenGuard1, "Cassia::OnSkip");
initnpctimer();
end;
@@ -324,23 +325,23 @@ OnTimer300000:
.@Pla=getmapusers("012-1");
.@Mb=mobcount("012-1", "Hurnsguard:OnSkip")+mobcount("012-1", "Hurnsguard::OnXtreem")+2; // Saulc GM is an enemy for server code
for (.@i = 0; .@i < .@Pla; .@i++)
- bg_monster($@FK_Team1, "012-1", rand(131, 141), rand(64, 80), "Friendly Guard", FallenGuard1, "Cassia::OnSkip");
+ bg_monster($@FK_Team1, "012-1", rand(131, 136), rand(64, 80), "Friendly Guard", FallenGuard1, "Cassia::OnSkip");
// See if we need extra guards, depending on how outnumbered allied forces are.
if ((.@Mb / .@Pl) > 7) {
- bg_monster($@FK_Team1, "012-1", rand(131, 141), rand(64, 80), "Additional Guard", FallenGuard2, "Cassia::OnSkip");
+ bg_monster($@FK_Team1, "012-1", rand(131, 136), rand(64, 80), "Additional Guard", FallenGuard2, "Cassia::OnSkip");
}
if ((.@Mb / .@Pl) > 6) {
- bg_monster($@FK_Team1, "012-1", rand(131, 141), rand(64, 80), "Additional Guard", FallenGuard2, "Cassia::OnSkip");
+ bg_monster($@FK_Team1, "012-1", rand(131, 136), rand(64, 80), "Additional Guard", FallenGuard2, "Cassia::OnSkip");
}
if ((.@Mb / .@Pl) > 5) {
- bg_monster($@FK_Team1, "012-1", rand(131, 141), rand(64, 80), "Additional Guard", FallenGuard2, "Cassia::OnSkip");
+ bg_monster($@FK_Team1, "012-1", rand(131, 136), rand(64, 80), "Additional Guard", FallenGuard2, "Cassia::OnSkip");
}
if ((.@Mb / .@Pl) > 4) {
- bg_monster($@FK_Team1, "012-1", rand(131, 141), rand(64, 80), "Additional Guard", FallenGuard2, "Cassia::OnSkip");
+ bg_monster($@FK_Team1, "012-1", rand(131, 136), rand(64, 80), "Additional Guard", FallenGuard2, "Cassia::OnSkip");
}
if ((.@Mb / .@Pl) > 3) {
- bg_monster($@FK_Team1, "012-1", rand(131, 141), rand(64, 80), "Additional Guard", FallenGuard2, "Cassia::OnSkip");
+ bg_monster($@FK_Team1, "012-1", rand(131, 136), rand(64, 80), "Additional Guard", FallenGuard2, "Cassia::OnSkip");
}
.@Pl=getmapusers("012-1")+mobcount("012-1", "Cassia:OnSkip")-1;
.@Pla=getmapusers("012-1")-1;
@@ -349,7 +350,7 @@ OnTimer300000:
initnpctimer;
end;
-OnTimer30000:
+OnTimer10000:
OnTimer120000:
OnTimer240000:
.@Pl=getmapusers("012-1");
@@ -384,7 +385,7 @@ OnTimer240000:
.@monsterId = Yeti ; break;
}
areamonster("012-1", 52, 45, 127, 80, "Monster Soldier", .@monsterId, 1, "Hurnsguard::OnSkip");
- bg_monster($@FK_Team1, "012-1", rand(131, 141), rand(64, 80), "Additional Guard", FallenGuard2, "Cassia::OnSkip");
+ bg_monster($@FK_Team1, "012-1", rand(131, 136), rand(64, 80), "Additional Guard", FallenGuard2, "Cassia::OnSkip");
}
end;