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author | Jesusaves <cpntb1@ymail.com> | 2019-03-01 18:05:39 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-03-01 18:05:39 -0300 |
commit | 82d862ee85bbacf76118b59bf707ab037771144b (patch) | |
tree | ff5c6a4c533e5af6ca2d283ec7aab3e75060ae80 /npc/011-3 | |
parent | 9a7eed8dfd8a79e8e4584943e636e1fe9b9337f9 (diff) | |
download | serverdata-82d862ee85bbacf76118b59bf707ab037771144b.tar.gz serverdata-82d862ee85bbacf76118b59bf707ab037771144b.tar.bz2 serverdata-82d862ee85bbacf76118b59bf707ab037771144b.tar.xz serverdata-82d862ee85bbacf76118b59bf707ab037771144b.zip |
Eternal Swamps main logic etc. + rebalance
Diffstat (limited to 'npc/011-3')
-rw-r--r-- | npc/011-3/_mobs.txt | 4 | ||||
-rw-r--r-- | npc/011-3/flood.txt | 57 |
2 files changed, 59 insertions, 2 deletions
diff --git a/npc/011-3/_mobs.txt b/npc/011-3/_mobs.txt index 2b7eb0b88..dbeec9e0d 100644 --- a/npc/011-3/_mobs.txt +++ b/npc/011-3/_mobs.txt @@ -1,11 +1,11 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 011-3: Eternal Swamps - Landbridge mobs -011-3,39,205,19,14 monster Angry Red Scorpion 1130,20,100000,30000 +011-3,39,205,19,14 monster Angry Red Scorpion 1130,15,100000,30000 011-3,40,206,19,14 monster Fire Goblin 1067,20,100000,30000 011-3,38,207,19,14 monster Old Snake 1199,5,100000,30000 011-3,38,173,18,13 monster Sarracenus 1125,10,100000,30000 011-3,37,175,18,13 monster Black Scorpion 1074,5,100000,30000 -011-3,39,174,18,13 monster Snake 1122,15,100000,30000 +011-3,39,174,18,13 monster Snake 1122,10,100000,30000 011-3,39,144,19,11 monster Snake 1122,5,100000,30000 011-3,38,144,19,11 monster Sarracenus 1125,5,100000,30000 011-3,38,145,19,11 monster Desert Bandit 1124,5,100000,30000 diff --git a/npc/011-3/flood.txt b/npc/011-3/flood.txt index 2880e3504..8d12fdfe9 100644 --- a/npc/011-3/flood.txt +++ b/npc/011-3/flood.txt @@ -7,4 +7,61 @@ // Flood happens at random and causes BluePar to be spawn. Runs every 10 minutes. // At the 6th minute of an hour (6, 16, 26, 36, 46, 56) +011-3,0,0,0 script #EternalSwampCore NPC_HIDDEN,{ + end; + +OnSwampMob: + end; + +OnInit: + addmapmask "011-3", 1024; + +OnMinute06: +OnMinute16: +OnMinute26: +OnMinute36: +OnMinute46: +OnMinute56: + .@fd=!(getmapmask("011-3")&1024); // .@fd - is flooded? + + if (.@fd) { + // If it is flooded, unflood it to prevent players getting struck for too long + killmonster("011-3", "#EternalSwampCore::OnSwampMob"); + addmapmask "011-3", 1024; + delcells "EterSwampBridge1"; + delcells "EterSwampBridge2"; + delcells "EterSwampBridge3"; + delcells "EterSwampBridge4"; + delcells "EterSwampBridge5"; + delcells "EterSwampBridge6"; + delcells "EterSwampBridge7"; + mapannounce "011-3", "Eternal Swamps: The flood ceases!",bc_all|bc_npc; + } else { + // 40% chances to flood, 75% during night + .@odds=40; + if (is_night()) + .@odds+=35; + + // Maybe we should flood it + if (rand(0,100) < .@odds) { + removemapmask "011-3", 1024; + + setcells "011-3", 37, 22, 39, 24, 3, "EterSwampBridge1"; + setcells "011-3", 37, 34, 39, 41, 3, "EterSwampBridge2"; + setcells "011-3", 31, 67, 33, 73, 3, "EterSwampBridge3"; + setcells "011-3", 40, 96, 42, 102, 3, "EterSwampBridge4"; + setcells "011-3", 38, 130, 40, 136, 3, "EterSwampBridge5"; + setcells "011-3", 41, 157, 43, 163, 3, "EterSwampBridge6"; + setcells "011-3", 36, 187, 38, 193, 3, "EterSwampBridge7"; + + areamonster "011-3", 20, 20, 60, 220, "Bluepar", Bluepar, rand(8,26), "#EternalSwampCore::OnSwampMob"; + mapannounce "011-3", "Eternal Swamps: A flood starts!",bc_all|bc_npc; + + // TODO: Handle players in bridges + } + + } + + end; +} |