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authorJesusaves <cpntb1@ymail.com>2019-05-18 23:19:38 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-18 23:19:38 -0300
commit0b846bddfa59054284ddd595e2f9aaca1dfa4066 (patch)
tree170955df4407beae6a4cf2c21b87219a3dd445a2 /npc/011-1
parent495a42de7692534a5ece735d5f49b782be818b17 (diff)
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This should make Mana Stone error message more useful, and game smoother.
Diffstat (limited to 'npc/011-1')
-rw-r--r--npc/011-1/manastone.txt25
1 files changed, 13 insertions, 12 deletions
diff --git a/npc/011-1/manastone.txt b/npc/011-1/manastone.txt
index f468deedb..e4a2255e9 100644
--- a/npc/011-1/manastone.txt
+++ b/npc/011-1/manastone.txt
@@ -35,13 +35,14 @@
close;
-L_NotWorthy:
- if (readparam(Sp) != readparam(MaxSp))
- dispbottom l("I must have full MP to touch it... Which I don't.");
- else
- dispbottom l("I should train my intelligence, and level up, both my base as my Job Level.");
+
+L_NotWorthy2:
+ if (is_gm()) movenpc .name$, 20+rand(150), 20+rand(150);
+ if (is_gm()) close;
npctalk3 l("You are not worthy!");
- percentheal min(-10, -70+BaseLevel), min(-10, -100+BaseLevel);
+ percentheal -20, -50;
+ if (!MAGIC_LVL)
+ dispbottom l("I should train my intelligence, have full MP, and don't neglect even Job Level.");
end;
L_Level:
@@ -57,13 +58,13 @@ L_Level:
if (is_gm()) percentheal -20, -50;
if (MAGIC_LVL >= 7 || is_gm()) close;
-L_NotWorthy2:
- if (is_gm()) movenpc .name$, 20+rand(150), 20+rand(150);
- if (is_gm()) close;
+L_NotWorthy:
+ if (readparam(Sp) != readparam(MaxSp))
+ dispbottom l("I must have full MP to touch it... Which I don't.");
+ else
+ dispbottom l("I should train my intelligence, and level up, both my base as my Job Level.");
npctalk3 l("You are not worthy!");
- percentheal -20, -50;
- if (!MAGIC_LVL)
- dispbottom l("I should train my intelligence, have full MP, and don't neglect even Job Level.");
+ percentheal min(-10, -70+BaseLevel), min(-10, -100+BaseLevel);
end;
L_LevelUp: