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authorJesusaves <cpntb1@ymail.com>2018-04-07 14:31:14 -0300
committerJesusaves <cpntb1@ymail.com>2018-04-07 14:31:14 -0300
commit2f52cdd29c61f3d075a847c637d53ec6f806c7b1 (patch)
tree0adaf18ab7ceb762b6ce4197880604199823bf68 /npc/011-1/manastone.txt
parent3d53e90852a111701d5d8299aaea062705b6ade4 (diff)
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Blame gumi, moving 011 to 011-1 due bad parser
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diff --git a/npc/011-1/manastone.txt b/npc/011-1/manastone.txt
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+// TMW2 Script
+// Author:
+// Jesusalva
+// Description:
+// The last Mana Stone in the whole world, which is not owned by the Magic Council
+// or the Monster King.
+
+011-1,0,0,0 script Mana Stone NPC_MANA_STONE,{
+
+ if (BaseLevel < 40) goto L_NotWorthy;
+ mesn;
+ mes l("The mighty Mana Stone does not reacts against you.");
+ mes l("If you fell ready, perhaps you should touch it?");
+ mes "";
+ menu
+ l("Touch it!"), L_Level,
+ l("Take it!"), L_NotWorthy2,
+ l("Break it!"), L_NotWorthy2,
+ l("Leave it alone!"), -;
+ close;
+
+
+L_NotWorthy:
+ percentheal -70+BaseLevel, -100+BaseLevel;
+ npctalk3 l("You are not worthy!");
+ end;
+
+L_Level:
+ if (MAGIC_LVL == 0 && readparam(bInt) >= 30 && BaseLevel >= 40 && JobLevel >= 10 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp;
+
+ // Everything below this line is garbage
+ if (MAGIC_LVL == 1 && readparam(bInt) >= 60 && BaseLevel >= 60 && JobLevel >= 30 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp;
+ if (MAGIC_LVL == 2 && readparam(bInt) >= 90 && BaseLevel >= 80 && JobLevel >= 50 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp;
+ if (MAGIC_LVL == 3 && readparam(bInt) >= 120 && BaseLevel >= 100 && JobLevel >= 70 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp;
+ if (MAGIC_LVL == 4 && readparam(bInt) >= 150 && BaseLevel >= 120 && JobLevel >= 90 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp;
+ if (MAGIC_LVL == 5 && readparam(bInt) >= 180 && BaseLevel >= 140 && JobLevel >= 110 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp;
+ if (MAGIC_LVL == 6 && readparam(bInt) >= 210 && BaseLevel >= 160 && JobLevel >= 120 && readparam(Sp) == readparam(MaxSp)) goto L_LevelUp;
+ if (MAGIC_LVL >= 7) npctalk3 l("You already got all power I could grant you!");
+ if (is_gm()) percentheal -20, -50;
+ if (MAGIC_LVL >= 7 || is_gm()) close;
+
+L_NotWorthy2:
+ if (is_gm()) movenpc(.name$, rand(200), rand(200));
+ if (is_gm()) close;
+ percentheal -20, -50;
+ npctalk3 l("You are not worthy!");
+ end;
+
+L_LevelUp:
+ mes "";
+ mes l("A great rush of mana flows though you.");
+ if (!MAGIC_LVL) mes l("Magic Power is granted to you, but you die from it.");
+ if (MAGIC_LVL) mes l("More Magic Power is granted to you, but you die from it.");
+ MAGIC_LVL = MAGIC_LVL+1;
+ percentheal -100, -100;
+ close;
+
+OnInit:
+ movenpc .name$, rand(200), rand(200);
+ .sex = G_OTHER;
+ .distance = 5;
+ end;
+
+OnClock0030:
+OnClock0120:
+OnClock0210:
+OnClock0300:
+OnClock0450:
+OnClock0540:
+OnClock0630:
+OnClock0720:
+OnClock0810:
+OnClock0900:
+OnClock1050:
+OnClock1140:
+OnClock1230:
+OnClock1320:
+OnClock1410:
+OnClock1500:
+OnClock1650:
+OnClock1740:
+OnClock1830:
+OnClock1920:
+OnClock2010:
+OnClock2100:
+OnClock2250:
+OnClock2340:
+ npctalk "Those who are worthy, may get my magic. For the others, death awaits!";
+ movenpc .name$, rand(200), rand(200);
+ end;
+
+}