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authorJesusaves <cpntb1@ymail.com>2021-12-25 14:58:18 -0300
committerJesusaves <cpntb1@ymail.com>2021-12-25 14:58:18 -0300
commita75ead3aaf06ba856f49129f273f1f0e048aa417 (patch)
treeac5bc92a7d74c64a2f2a50de4cbfd6248867adb8 /npc/006-7/ctrl.txt
parentf2fcaa4f51de4bf245b88586204a61f4cc6d01c1 (diff)
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Some actual balancing
Diffstat (limited to 'npc/006-7/ctrl.txt')
-rw-r--r--npc/006-7/ctrl.txt26
1 files changed, 23 insertions, 3 deletions
diff --git a/npc/006-7/ctrl.txt b/npc/006-7/ctrl.txt
index d18513046..892253b92 100644
--- a/npc/006-7/ctrl.txt
+++ b/npc/006-7/ctrl.txt
@@ -51,8 +51,8 @@ OnRw:
.@mlt = (.hard ? 15 : 10);
// Basic attributes
- setunitdata(.BOSS, UDT_MAXHP, 1000000 * .@mlt / 10); // 1M ~ 1.5M
- setunitdata(.BOSS, UDT_HP, 1000000 * .@mlt / 10);
+ setunitdata(.BOSS, UDT_MAXHP, 750000 * .@mlt / 10); // 750k ~ 1250k
+ setunitdata(.BOSS, UDT_HP, 750000 * .@mlt / 10);
setunitdata(.BOSS, UDT_ATKRANGE, (.hard ? 7 : 6));
// Reconfigure the AI
@@ -110,11 +110,30 @@ OnTimer5000:
npctalk "The battle is over!";
.ticks = min(.ticks, gettimetick(2) + 1800); // Min. Cooldown: 30 min
.beats = 0;
+ .warn = 0;
$@ICICLE_CHALLENGE = false;
stopnpctimer;
end;
}
+ /* Warn players when time is about to end */
+ if (.ticks - 1800 < gettimetick(2) && .warn < 1) {
+ mapannounce("006-7", "Warning : ##1##BTime left: 30 minutes##b", 0);
+ .warn = 1;
+ }
+ else if (.ticks - 900 < gettimetick(2) && .warn < 2) {
+ mapannounce("006-7", "Warning : ##1##BTime left: 15 minutes##b", 0);
+ .warn = 2;
+ }
+ else if (.ticks - 600 < gettimetick(2) && .warn < 3) {
+ mapannounce("006-7", "Warning : ##1##BTime left: 10 minutes##b", 0);
+ .warn = 3;
+ }
+ else if (.ticks - 300 < gettimetick(2) && .warn < 4) {
+ mapannounce("006-7", "Warning : ##1##BTime left: 5 minutes##b", 0);
+ .warn = 4;
+ }
+
/* Prepare some data */
.@hp = getunitdata(.BOSS, UDT_HP) * 10 / getunitdata(.BOSS, UDT_MAXHP);
getmapxy(.@m$, .@x, .@y, UNITTYPE_MOB, .BOSS);
@@ -172,7 +191,7 @@ OnTimer5000:
unittalk(.BOSS, sprintf("This battle is over, %s! ##BNapalm Beat##b!", strcharinfo(0, "cursed player", .@mvp)));
.@PW=35; .@SPW=5; .@RG=2;
}
- .@mtk = calcdmg(.BOSS, .@mvp, HARM_MAGI) * 2;
+ .@mtk = calcdmg(.BOSS, .@mvp, HARM_MAGI);
.@dmg = .@mtk * .@PW / 100;
.@dsb = .@mtk * .@SPW / 100;
sleep(1000);
@@ -320,6 +339,7 @@ OnInit:
.ticks = gettimetick(2);
.beats = 0;
.hard = 0;
+ .warn = 0;
end;
}