diff options
author | jesusalva <cpntb1@ymail.com> | 2018-02-14 08:28:02 -0200 |
---|---|---|
committer | jesusalva <cpntb1@ymail.com> | 2018-02-14 08:28:02 -0200 |
commit | bd449c9bb1cebda779d503ab5004038bd9b69642 (patch) | |
tree | f82afc0080944d115cb3049828de8c8e99fba677 /npc/005-1 | |
parent | 540e30a6d8d0c68067c8d00596ee4165d4322f8e (diff) | |
download | serverdata-bd449c9bb1cebda779d503ab5004038bd9b69642.tar.gz serverdata-bd449c9bb1cebda779d503ab5004038bd9b69642.tar.bz2 serverdata-bd449c9bb1cebda779d503ab5004038bd9b69642.tar.xz serverdata-bd449c9bb1cebda779d503ab5004038bd9b69642.zip |
Fix Ayasha script (was causing infinite xp bug, now it works)
Diffstat (limited to 'npc/005-1')
-rw-r--r-- | npc/005-1/ayasha.txt | 91 |
1 files changed, 82 insertions, 9 deletions
diff --git a/npc/005-1/ayasha.txt b/npc/005-1/ayasha.txt index 9bc7b2d2f..8ae4ec54d 100644 --- a/npc/005-1/ayasha.txt +++ b/npc/005-1/ayasha.txt @@ -3,7 +3,6 @@ // Jesusalva (fixes)
-
005-1,52,81,0 script Ayasha NPC_HUMAN_FEMALE_NOOB,{
@@ -24,7 +23,7 @@ {
select
l("Yes!"),
- menuaction(l("Quit"));
+ menuaction(l("I can't, sorry."));
switch (@menu)
{
@@ -62,25 +61,54 @@ OnInit:
.sex = G_FEMALE;
- .distance = 3;
+ .distance = 5;
end;
}
function script CheckEnfant {
- .questCheck = .questCheck + 1; // FIXME: This is broken scope.
- l("Oh Welcome then."); // NOTE: This will never work
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("Oh! You found me. Well played!");
- narrator("You receive 5 exp.");
- if (.questCheck == 6)
+ @kids_count = 0;
+ @count_tmp = 0;
+ if (debug)
+ npctalk3 l("Hello, I am K-@@, of the @@ order.", @kids, $@KidsBits[@kids]);
+ if (STARTAREA & $@KidsBits[@kids])
+ goto L_Already;
+ STARTAREA = STARTAREA | $@KidsBits[@kids];
+
+ goto L_Loop;
+
+L_KidsTally:
+ if (debug)
+ npctalk3 l("You found @@ out of @@ kids.", @kids_count, @count_tmp);
+ if (@kids_count == 6)
{
+ message strcharinfo(0), "That must have been the last kid.";
setq CandorQuest_HAS, 2;
}
+ speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
+ l("Oh! You found me. Well played!");
+ narrator("You receive 5 exp.");
getexp 5,0;
close;
+ return;
+
+L_Loop:
+ while (@count_tmp < 6) {
+ if (STARTAREA & $@KidsBits[@count_tmp])
+ @kids_count = (@kids_count + 1);
+ @count_tmp = (@count_tmp + 1);
+ }
+ goto L_KidsTally;
+
+L_Already:
+ mesn;
+ mesq l("Thanks for playing with us! Can you find my friends?");
+ close;
+
+ return;
}
005-1,69,90,0 script Charda NPC_GUARD1,{
+ @kids = 0;
if (getq(CandorQuest_HAS) == 1)
{
CheckEnfant();
@@ -90,11 +118,14 @@ function script CheckEnfant { }
end;
OnInit:
+ // This works at same var from KidsBits. We start counting from 10, then.
+ setarray $@KidsBits, (1 << 10), (1 << 11), (1 << 12), (1 << 13), (1 << 14), (1 << 15);
.sex = G_OTHER;
.distance = 1;
end;
}
005-1,23,84,0 script Faris NPC_GUARD1,{
+ @kids = 1;
if (getq(CandorQuest_HAS) == 1)
{
CheckEnfant();
@@ -109,6 +140,7 @@ OnInit: end;
}
005-1,84,21,0 script Ghada NPC_HUMAN_M_ARTIS,{
+ @kids = 2;
if (getq(CandorQuest_HAS) == 1)
{
CheckEnfant();
@@ -123,6 +155,7 @@ OnInit: end;
}
005-1,38,58,0 script Latif NPC_HUMAN_M_ARTIS,{
+ @kids = 3;
if (getq(CandorQuest_HAS) == 1)
{
CheckEnfant();
@@ -137,6 +170,7 @@ OnInit: end;
}
005-1,18,43,0 script Rasin NPC_HUMAN_M_ARTIS,{
+ @kids = 4;
if (getq(CandorQuest_HAS) == 1)
{
CheckEnfant();
@@ -151,6 +185,7 @@ OnInit: end;
}
005-1,38,65,0 script Djinx NPC_GUARD1,{
+ @kids = 5;
if (getq(CandorQuest_HAS) == 1)
{
CheckEnfant();
@@ -164,3 +199,41 @@ OnInit: .distance = 1;
end;
}
+
+005-1,53,81,0 script AyashaDebug NPC_MONA,{
+ showavatar NPC_MONA; // this is handled by avatars.xml
+ mesn;
+ mesq l("Reset?");
+ next;
+ menu
+ l("Yes."), L_Reset,
+ l("Test"), L_Charda,
+
+ l("No."), L_Close;
+
+L_Reset:
+ setq CandorQuest_HAS, 0;
+ STARTAREA = STARTAREA &~ (1 << 10);
+ STARTAREA = STARTAREA &~ (1 << 11);
+ STARTAREA = STARTAREA &~ (1 << 12);
+ STARTAREA = STARTAREA &~ (1 << 13);
+ STARTAREA = STARTAREA &~ (1 << 14);
+ STARTAREA = STARTAREA &~ (1 << 15);
+ mes l("Reset!");
+ goto L_Close;
+
+L_Charda:
+ STARTAREA = STARTAREA &~ (1 << 10);
+ mes l("Charda clean!");
+ goto L_Close;
+
+L_Close:
+ //showavatar; // Use this to hide the showavatar
+ close;
+
+// Use @shownpc to enable AyashaDebug
+OnInit:
+ if (!debug)
+ disablenpc .name$;
+ end;
+}
|