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author | Jesusaves <cpntb1@ymail.com> | 2019-01-20 11:34:30 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-20 11:34:30 -0200 |
commit | a671627f9434bf38484d68fae59f4626f88f338b (patch) | |
tree | 407c970a539f5df82b8da9cb471c6ea67c3ab276 /npc/005-1 | |
parent | 5e5e635d299eb351fb220ee8cf8445dccac99184 (diff) | |
download | serverdata-a671627f9434bf38484d68fae59f4626f88f338b.tar.gz serverdata-a671627f9434bf38484d68fae59f4626f88f338b.tar.bz2 serverdata-a671627f9434bf38484d68fae59f4626f88f338b.tar.xz serverdata-a671627f9434bf38484d68fae59f4626f88f338b.zip |
Add to Zegas a small pointer about Saxso quest, and talk a bit about Candor lore
Diffstat (limited to 'npc/005-1')
-rw-r--r-- | npc/005-1/zegas.txt | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/npc/005-1/zegas.txt b/npc/005-1/zegas.txt index 72d3a6b57..d3797269a 100644 --- a/npc/005-1/zegas.txt +++ b/npc/005-1/zegas.txt @@ -51,12 +51,12 @@ L_Start: mesn; mesq l("Thanks, come back and see me once you found the bug bomb and set it off."); setq CandorQuest_Barrel, 2; - goto L_Close; + close; L_Looking: mesn; mesq l("Still haven't found it? Well, keep looking the barrels at this storehouse. I know it's in there, somewhere."); - goto L_Close; + close; L_QuestEnd: mesn; @@ -66,14 +66,27 @@ L_QuestEnd: getitem .ItemCreate, 1; Zeny = (Zeny + 350); setq CandorQuest_Barrel, 4; - goto L_Close; + close; L_Thanks: mesn; mesq l("Thanks for Helping with clear out the store room!"); - goto L_Close; + if (!getq(CandorQuest_Chest)) { + next; + mesn; + mesq l("Do you see that fancy house over there? My husband, @@, used to live there.", b(l("Saxso"))); + next; + mesn; + mesq l("Strangely enough, when he died, he became a ghost. This shouldn't happen, but yet..."); + next; + mesn; + mesq l("Anyway, conspiratory theories aside, his ghost is a powerful boss. I would not attack him if I were you!"); + } + close; L_Close: + closedialog; + goodbye; close; OnInit: @@ -102,7 +115,7 @@ L_Reset: STARTAREA = STARTAREA &~ (1 << 8); STARTAREA = STARTAREA &~ (1 << 9); mes l("Reset!"); - goto L_Close; + close; L_Close: //showavatar; // Use this to hide the showavatar |