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author | Jesusaves <cpntb1@ymail.com> | 2018-05-31 10:35:17 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-05-31 10:35:17 -0300 |
commit | 5f5b78c462ffb3280c9153b3912b8d14629b94b3 (patch) | |
tree | f450965b5a8952c20947a4eb7133da53e94950d3 /npc/003-5/jeweler.txt | |
parent | d4bdcdc268aa03e57bee617b6fd13a3c929189a1 (diff) | |
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Diffstat (limited to 'npc/003-5/jeweler.txt')
-rw-r--r-- | npc/003-5/jeweler.txt | 19 |
1 files changed, 12 insertions, 7 deletions
diff --git a/npc/003-5/jeweler.txt b/npc/003-5/jeweler.txt index 9121f7544..1ed91cbd6 100644 --- a/npc/003-5/jeweler.txt +++ b/npc/003-5/jeweler.txt @@ -5,8 +5,12 @@ // Sells and crafts jewels // // Notes: -// Gold Ore (dropped by bifs) → Pieces or Ingot, depends on what you want to forge -// Jeweler only works with Gold PIECES. The Ingots are for forges. +// Gold/Silver/Bronze Ore (dropped by bifs) → Pieces or Ingot, depends on what you want to forge +// Jeweler only works with Gold/Silver/Bronze PIECES. The Ingots are for forges. +// Jeweler can also polish raw gemstones for a comission ($$$) +// Polished gemstones can be inserted on rings. +// The most precious the ring, heavier. All three rings can be swapped by a +// more powerful ring. Still pending discussion. 003-5,33,37,0 script Jeweler NPC_FEMALE,{ mesn; @@ -19,7 +23,7 @@ L_Menu: menu l("I want to shop."), -, l("I want to craft rings."), L_Craft, - rif(countitem(GoldenRing) >= 1, l("I want to add gemstones to a ring.")), L_Gemstone, + rif(countitem(GoldenRing) >= 1 && is_admin(), l("I want to add gemstones to a ring.")), L_Gemstone, l("Nothing, sorry."), L_Close; openshop; @@ -29,15 +33,15 @@ L_Menu: L_Craft: mes ""; mesn; - mesq l("Of course, you can trade a @@, with 200 GP, for a @@.", getitemlink(GoldPieces), getitemlink(GoldenRing)); + mesq l("Of course, you can trade 5 @@, with 12000 GP, for a @@.", getitemlink(GoldPieces), getitemlink(GoldenRing)); next; menu - rif(countitem(GoldPieces) >= 1 && Zeny >= 200, l("Yes, deal. Gimme the ring.")), -, + rif(countitem(GoldPieces) >= 5 && Zeny >= 12000, l("Yes, deal. Gimme the ring.")), -, l("...I'll be back later."), L_Close; inventoryplace GoldenRing, 1; - delitem GoldPieces, 1; - Zeny=Zeny-200; + delitem GoldPieces, 5; + Zeny=Zeny-12000; getitem GoldenRing, 1; getexp 100, 25; @@ -48,6 +52,7 @@ L_Craft: goto L_Menu; L_Gemstone: + // We will be working with polished gems, so this code will be recycled. mes ""; mesn; mesq l("Adding gems will give special stats to rings, and they'll become lighter, but these gems cannot be removed easily."); |