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authorJesusaves <cpntb1@ymail.com>2021-06-18 15:57:39 -0300
committerJesusaves <cpntb1@ymail.com>2021-06-18 15:57:39 -0300
commit55c2cca9fa04ffe5bdd397ddcfe16013f0264327 (patch)
treebef73939ac378c6d2f1f961f5881068b0fc0c2de /npc/003-2
parent3267d580200fecaf89c51bc4fa4614e5dc435045 (diff)
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Distribute 70 Soul EXP as player advance main storyline.
Diffstat (limited to 'npc/003-2')
-rw-r--r--npc/003-2/lua.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/npc/003-2/lua.txt b/npc/003-2/lua.txt
index 7203f65c2..ff5991259 100644
--- a/npc/003-2/lua.txt
+++ b/npc/003-2/lua.txt
@@ -588,6 +588,7 @@ L_Finish:
getexp BaseLevel*60, JobLevel*10; // Reference Levels: (20, 6)
setq General_Narrator, 3, 0;
getitem TreasureKey, 1;
+ getvaultexp(10);
mesn;
mesq l("Well done! I hope no more of those assassins show up. I'm afraid I cannot give you a proper reward, but...");
next;