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authorJesusaves <cpntb1@ymail.com>2019-01-06 02:40:25 -0200
committerJesusaves <cpntb1@ymail.com>2019-01-06 02:40:25 -0200
commit9764f17f5b29e1f4e9bbfbac9e0972cfedc506b0 (patch)
treec5e49945fce45d4629dd43fba7f9e6ab485d4857 /npc/003-1
parent1fc9715f84c55e9a9b0d51bf2a5c09ca9828dc96 (diff)
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Adjust chests, some of Saulc liking along my own.
Diffstat (limited to 'npc/003-1')
-rw-r--r--npc/003-1/aidan.txt2
-rw-r--r--npc/003-1/ishi.txt2
-rw-r--r--npc/003-1/lieutenantdausen.txt2
3 files changed, 3 insertions, 3 deletions
diff --git a/npc/003-1/aidan.txt b/npc/003-1/aidan.txt
index d94722b52..8d7d4f481 100644
--- a/npc/003-1/aidan.txt
+++ b/npc/003-1/aidan.txt
@@ -119,7 +119,7 @@ L_Finish:
OnInit:
.@npcId = getnpcid(.name$);
setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
- setunitdata(.@npcId, UDT_HEADMIDDLE, LegionCopperArmor);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, CopperArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, CottonTrousers);
setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots); // Boots
setunitdata(.@npcId, UDT_HAIRSTYLE, 3);
diff --git a/npc/003-1/ishi.txt b/npc/003-1/ishi.txt
index e7ec233f0..c0d737645 100644
--- a/npc/003-1/ishi.txt
+++ b/npc/003-1/ishi.txt
@@ -223,7 +223,7 @@ L_Give_all:
OnInit:
.@npcId = getnpcid(.name$);
//setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
- setunitdata(.@npcId, UDT_HEADMIDDLE, LegionCopperArmor);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, CopperArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, CottonTrousers);
setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots); // Boots
setunitdata(.@npcId, UDT_HAIRSTYLE, 4);
diff --git a/npc/003-1/lieutenantdausen.txt b/npc/003-1/lieutenantdausen.txt
index 9803c26a6..788cb993d 100644
--- a/npc/003-1/lieutenantdausen.txt
+++ b/npc/003-1/lieutenantdausen.txt
@@ -558,7 +558,7 @@ OnInit:
// NOTE: Why Dausen item list is on Philip...?
.@npcId = getnpcid("Lieutenant Dausen");
setunitdata(.@npcId, UDT_HEADTOP, Bull);
- setunitdata(.@npcId, UDT_HEADMIDDLE, LegionTrainingShirt);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, LieutenantArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers);
setunitdata(.@npcId, UDT_SHIELD, LousyMoccasins); // TODO FIXME: Display Boots
setunitdata(.@npcId, UDT_WEAPON, Backsword);