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authorjesusalva <cpntb1@ymail.com>2018-02-22 02:25:50 -0300
committerjesusalva <cpntb1@ymail.com>2018-02-22 02:25:50 -0300
commit71400ed6fa9ab7f734eab79b518797e3a80dd1df (patch)
tree1f5f3a1d6d0b78af8ff9fb87210999a2658e0ee6 /npc/003-1
parent3dfa4990c798047866db4c7e0c195af310326a92 (diff)
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Itka sells cake and explains closed inn, and Nina explains ALL CITIES. (And sells rares)
Diffstat (limited to 'npc/003-1')
-rw-r--r--npc/003-1/itka.txt16
-rw-r--r--npc/003-1/ninathetraveler.txt134
2 files changed, 143 insertions, 7 deletions
diff --git a/npc/003-1/itka.txt b/npc/003-1/itka.txt
index 9de69948b..c18662f3a 100644
--- a/npc/003-1/itka.txt
+++ b/npc/003-1/itka.txt
@@ -1,10 +1,15 @@
// Author:
-// Saulc
+// Jesusalva
-003-1,63,141,0 script Itka NPC_FEMALE,{
+003-1,63,141,0 script Itka NPC_F_SHOPKEEPER,{
-
-hello;
+ mesn;
+ mesq lg("Hello, madam!", "Hello, sir!");
+ next;
+ mesq l("The inn north of me still haven't opened, which is a shame. I guess their cassino got too expensive.");
+ next;
+ mesq l("Anyway, I am selling Cherry Cakes to sponsor my studies. Right click on me to make bussiness!");
+ close;
OnInit:
.@npcId = getnpcid(0, .name$);
@@ -15,6 +20,9 @@ OnInit:
setunitdata(.@npcId, UDT_HAIRSTYLE, 17);
setunitdata(.@npcId, UDT_HAIRCOLOR, 19);
+ // NOTE: To limit selling items must change trader type to NST_MARKET
+ sellitem CherryCake, 200; // Unlimited cakes for 200 GP each
+
.sex = G_FEMALE;
.distance = 5;
end;
diff --git a/npc/003-1/ninathetraveler.txt b/npc/003-1/ninathetraveler.txt
index 2a8eef28b..0bef497fe 100644
--- a/npc/003-1/ninathetraveler.txt
+++ b/npc/003-1/ninathetraveler.txt
@@ -1,9 +1,126 @@
// Author:
-// Saulc
+// Jesusalva
-003-1,56,143,0 script Nina The Traveler NPC_FEMALE,{
+003-1,56,143,0 script Nina The Traveler NPC_F_SHOPKEEPER,{
- goodbye;
+ mesn;
+ mesq l("Hello. I am @@, and I am from a family of travellers. We travel though the whole world, looking for exotic goods.", .name$);
+ next;
+ mesq l("You can right click on me to trade, or I can tell you about different cities in our world.");
+
+L_Menu:
+ mes "";
+ menu
+ l("I want to trade with you."), L_Trade,
+ l("Tell me about Tulimshar."), L_Tulim,
+ l("Tell me about Hurnscald."), L_Hurns,
+ l("Tell me about Nivalis."), L_Nival,
+ l("Tell me about Esperia."), L_Esper,
+ l("Tell me about Artis."), L_Artis,
+ l("Tell me about Frostia."), L_Frost,
+ l("Tell me about Halinarzo."), L_Halin,
+ l("Sorry, I'll pass."), L_Close;
+
+L_Tulim:
+ mes "";
+ mesn;
+ mesq l("Tulimshar is the oldest human city, and its foundation is the year zero of our calendar.");
+ next;
+ mesq l("The city only flourished because Janett Platinum had the idea to build city walls surrounding this city.");
+ next;
+ mesq l("The desert climate means you'll find mostly maggots and scorpions. Their drops include cactus drinks, cake, knifes, black pearls, gold, and other common things.");
+ next;
+ mesq l("You can find for a good price desert equipment and some kind of dyes. You find all sort of crafters, artisans and warriors here.");
+ next;
+ goto L_Menu;
+
+L_Hurns:
+ mes "";
+ mesn;
+ mesq l("Hurnscald was founded after Tulimshar, in more fertile lands. Their walls are not so sturdy as the ones of Tulimshar.");
+ next;
+ mesq l("Under the leadership of King Wusher, they were the first to accept immigrants from other races. You will find humans and non-humans there.");
+ next;
+ mesq l("The fertile climate is ideal for mushrooms. You can also find lots of wood.");
+ next;
+ mesq l("Their economy provide many edible items and potions.");
+ next;
+ goto L_Menu;
+
+L_Nival:
+ mes "";
+ mesn;
+ mesq l("Nivalis was the last human settlement built during the First Era.");
+ next;
+ mesq l("It's cold, harsh climate makes difficult to live there. It was founded by people thrown away from Tulimshar and Hunrscald for political reasons.");
+ next;
+ mesq l("The cold climate is ideal for slimes, penguins, and other icy creatures. You can find lots of... ice, of course!");
+ next;
+ mesq l("Some items are only produced in Nivalis. After all, it is hard to work properly with ice in a desert!");
+ next;
+ goto L_Menu;
+
+
+L_Esper:
+ mes "";
+ mesn;
+ mesq l("Esperia is the human capital founded at the other continent.");
+ next;
+ mesq l("After the Great Famine which happened after the Red Queen death, it was founded by people who sailed away in look of new opportunities.");
+ next;
+ mesq l("It offers better living conditions than Tulimshar, and is bigger and more prosperous. Few monsters live there.");
+ next;
+ mesq l("However, taxes there are the highest. Living cost is high, and you should avoid buying things there.");
+ next;
+ goto L_Menu;
+
+L_Artis:
+ mes "";
+ mesn;
+ mesq l("Artis is a city port founded after the Great Famine on the other continent.");
+ next;
+ mesq l("People say it is the second biggest city from the world.");
+ next;
+ mesq l("Different kind of monsters live near the city. For example, blubs. I have no idea of what are those.");
+ next;
+ mesq l("People usually dock there when travelling to the second continent. Nothing exceptional about economy.");
+ next;
+ goto L_Menu;
+
+
+L_Frost:
+ mes "";
+ mesn;
+ mesq l("Frostia is the only city known that was not founded by humans.");
+ next;
+ mesq l("They are strict with who is allowed inside, so you'll need either elf or ukar friends to pass.");
+ next;
+ mesq l("It is on a huge, icy mountain peak. Rumors about dragons and legendary items to be found.");
+ next;
+ mesq l("Some of finest elven craftmanship can be found there, like bows, for example.");
+ next;
+ goto L_Menu;
+
+L_Halin:
+ mes "";
+ mesn;
+ mesq l("Halinarzo was founded to explore Mana Stones.");
+ next;
+ mesq l("You can find both huge swamps, as huge desertic areas near and on it.");
+ next;
+ mesq l("Lizards are the main monster found, and they steal gold from innocent bypassers.");
+ next;
+ mesq l("Without any mana stone left, and because the walls were not very strong, most of the city was destroyed.");
+ next;
+ mesq l("Unlike many other cities, if you want people in eternal need of items, there is a good place to look.");
+ next;
+ goto L_Menu;
+
+
+L_Trade:
+ openshop;
+L_Close:
+ close;
OnInit:
.@npcId = getnpcid(0, .name$);
@@ -14,8 +131,19 @@ OnInit:
setunitdata(.@npcId, UDT_HAIRSTYLE, 27);
setunitdata(.@npcId, UDT_HAIRCOLOR, 11);
+ // Exotic Goods
+ tradertype(NST_MARKET);
+ sellitem CherryCake, 300, 5;
+ sellitem ChocolateMouboo, 5000, 2;
+ sellitem Barrel, 50000, 1;
+
.sex = G_FEMALE;
.distance = 5;
end;
+
+OnClock0000:
+ restoreshopitem CherryCake, 3;
+ restoreshopitem ChocolateMouboo, 2;
+ end;
}