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authorJesusaves <cpntb1@ymail.com>2018-03-27 08:38:41 -0300
committerJesusaves <cpntb1@ymail.com>2018-03-27 08:38:41 -0300
commit87918ef1f39120aef109098277044a2ed31c724d (patch)
tree647a240f8a3cfd8967d6ba0ec865eab8f898fb37 /npc/003-1/luca.txt
parent1c2208cb88f4ddc10a52b2a505b022d6596ce722 (diff)
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Initial Magic System redesign (WIP)
Diffstat (limited to 'npc/003-1/luca.txt')
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diff --git a/npc/003-1/luca.txt b/npc/003-1/luca.txt
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-// TMW2 script.
-// Author:
-// Saulc
-// Jesusalva
-// Description:
-// Luca assings player a class. This may end up contradicting races, so expect core changes!
-
-003-1,109,129,0 script Luca NPC_PLAYER,{
-
- mesn;
- if (BaseLevel < 40) mesq l("Hello there. I am looking for strong people, but you are not strong enough.");
- if (BaseLevel < 40) close;
- if (getskilllv(SM_BASH) >= 1) mesq l("Are you using my skill?");
- if (getskilllv(SM_BASH) >= 1) close;
- if (!is_staff()) mesq l("Hey, you're strong! Congratulations!");
- if (!is_staff()) close;
- mesq l("Hey, you are strong! But still, so, so GREEN! You're PATHETIC! I mean, look your skill list! Empty!");
- next;
- // The last argument is duration: 0 - permanent 1- temporary. If omitted, defaults to 1.
- skill(SM_BASH,1,0);
- mesq l("Here, learn the ##BFalkon Punch##b. It is on Physical skills tab. You can drag it to the shortcut list. Thanks me later, man!");
- close;
-
-OnInit:
- .@npcId = getnpcid(0, .name$);
- setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
- setunitdata(.@npcId, UDT_HEADMIDDLE, ForestArmor);
- setunitdata(.@npcId, UDT_HEADBOTTOM, JeansShorts);
- setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots);
- setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
- setunitdata(.@npcId, UDT_HAIRCOLOR, 13);
-
- .sex = G_MALE;
- .distance = 3;
- end;
-}