diff options
author | Jesusaves <cpntb1@ymail.com> | 2019-07-19 16:41:31 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2019-07-19 16:41:31 -0300 |
commit | b06a080f14e021275a72223158db9ee7b05b3bf2 (patch) | |
tree | 47f7bd578df644433dedde6e5471d996ab50c3c4 /npc/003-1/jakod.txt | |
parent | 0f91381dd56cb0700463df7976d16dbcb872ca66 (diff) | |
download | serverdata-b06a080f14e021275a72223158db9ee7b05b3bf2.tar.gz serverdata-b06a080f14e021275a72223158db9ee7b05b3bf2.tar.bz2 serverdata-b06a080f14e021275a72223158db9ee7b05b3bf2.tar.xz serverdata-b06a080f14e021275a72223158db9ee7b05b3bf2.zip |
Jakod Skill Tree Removed (superseeded)
Diffstat (limited to 'npc/003-1/jakod.txt')
-rw-r--r-- | npc/003-1/jakod.txt | 62 |
1 files changed, 18 insertions, 44 deletions
diff --git a/npc/003-1/jakod.txt b/npc/003-1/jakod.txt index e0955e1d3..f370cca19 100644 --- a/npc/003-1/jakod.txt +++ b/npc/003-1/jakod.txt @@ -14,19 +14,25 @@ if (BaseLevel < $MANA_BLVL) close; mes l("\"Ah, hello there, @@. You've grown quite skilled lately.", strcharinfo(0)); - if (MAGIC_LVL) mes l("I also see you have a level @@ magic skill!\"", MAGIC_LVL); - if (!MAGIC_LVL) mes l("But you lack magic! That's a pity.\""); - - menu - rif(!MAGIC_LVL, l("How do I get magic?")), L_HowTo, - rif(MAGIC_LVL >= 1 && !getskilllv(AL_HEAL), l("Can you teach me a basic tier 1 magic skill?")), L_Tier1, - rif(MAGIC_LVL >= 2 && !getskilllv(EVOL_MASS_PROVOKE), l("Can you teach me a basic tier 2 magic skill?")), L_Tier2, - //rif(MAGIC_LVL >= 3 && !getskilllv(AL_TELEPORT), SM_ENDURE is in ragger - l("Good bye."), -; - - close; + if (MAGIC_LVL) { + mes l("I also see you have a level @@ magic skill!\"", MAGIC_LVL); + next; + mes l("Did you got an @@ yet? That book have great insight on several details concerning mana and its usages!", getitemlink(JesusavesGrimorium)); + next; + mes l("Anyway, you can see how skilled using Mana Magic with @@. Mana Magic is the one which requires concentration, to bring things into existence, for example.", b("@sk-abizit")); + next; + mes l("Well, if you ever need help, do not hesit reading the wiki ;-)"); + close; + } else { + mes l("But you lack magic! That's a pity.\""); + select + l("How do I get magic?"), + l("Good bye."); + if (@menu == 2) + close; + mes ""; + } -L_HowTo: mes ""; mesn; mesq l("Well, the first thing would be to get access to a Mana Stone. Halinarzo had the biggest mana stone mines, but it's now depleted."); @@ -48,38 +54,6 @@ L_HowTo: mesq l("Because in the end, you are in the hands of your class leader!"); // Rare: Some loner NPCs may grant you EXTRA skills beyond that. close; -L_Tier1: - mes ""; - mesn; - mesq l("Yeah, of course. I will teach you how to give first aid to people."); - next; - mesn; - mesq l("It takes a lot of mana, and is not very powerful, but it is a must have for everyone."); - next; - mesn; - mesq l("I'll charge you the irrelevant amount of 100 GP. Come on, it's a pinch!"); - select - rif(Zeny >= 100, l("Buy it")), - l("Don't buy it"); - if (@menu == 1) { - Zeny=Zeny-100; - skill(AL_HEAL,1,0); - } - close; - -L_Tier2: - mes ""; - mesn; - mesq l("Yeah, of course. This one is rather useless and difficult to use, though."); - next; - mesn; - mesq l("It's called Mass Provoke. You'll basically try to convince monsters to attack you."); - next; - mesn; - mesq l("Ah... I am too lazy to ask for anything in exchange. Here. Take it. Free."); - skill(EVOL_MASS_PROVOKE,1,0); - close; - OnInit: .@npcId = getnpcid(.name$); setunitdata(.@npcId, UDT_HEADTOP, NPCEyes); |