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authorJesusaves <cpntb1@ymail.com>2020-02-05 08:20:13 -0300
committerJesusaves <cpntb1@ymail.com>2020-02-05 08:20:13 -0300
commit62ef77683cd977feea5600cb690cd971655a202c (patch)
tree97ce627d201441220e6d95894a7a39fec57cb47f /npc/003-1/inac.txt
parent407522caf1a7486e73fa8aabf75e9f48c9606b9b (diff)
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New function: tutmes()
Deprecate the crazy way we were doing before. Reason: I want to standardize a new color for tutorial speech.
Diffstat (limited to 'npc/003-1/inac.txt')
-rw-r--r--npc/003-1/inac.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/003-1/inac.txt b/npc/003-1/inac.txt
index 9656ed4df..cd01ec96d 100644
--- a/npc/003-1/inac.txt
+++ b/npc/003-1/inac.txt
@@ -31,7 +31,7 @@ L_Quest:
mesn;
.@g$=lg("girl", "boy");
mesq l("Tulimshar is surrounded by strong monsters. If you go out with your poor equipment, you're going to be dead in no time, @@.", .@g$);
- if (TUTORIAL) mesc l("Protip: You can use \"@monsterinfo <monster name>\" to gauge a monster strength.");
+ tutmes l("You can use \"@monsterinfo <monster name>\" to gauge a monster strength."), l("Protip"), false;
next;
mesn;
mesq l("I probably can give you my Sharp Knife, though! If you want to help me, that is.");