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authorJesusaves <cpntb1@ymail.com>2019-05-18 17:24:29 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-18 17:24:29 -0300
commit6ff813be846f3a99ae7069b92bdb98d742c22079 (patch)
treea82211868eeef2285733ccc14445b18c2857e531 /npc/003-0
parent635096d438207113f8f30b273ea32ac99e756f24 (diff)
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Blue Sage placeholders.
Make Psi Conscience stronger - small chase, and to prevent you exploiting the energy balls to damage the Psi - it'll knockback itself 5 tiles when attacked at melee range. It'll also stun the attacker (cannot move/etc.) for 5 seconds.
Diffstat (limited to 'npc/003-0')
-rw-r--r--npc/003-0/mages.txt14
1 files changed, 14 insertions, 0 deletions
diff --git a/npc/003-0/mages.txt b/npc/003-0/mages.txt
index 2ef40f8bd..4b057850a 100644
--- a/npc/003-0/mages.txt
+++ b/npc/003-0/mages.txt
@@ -26,3 +26,17 @@
// ALL_RESURRECTION (Revive at 10% HP. May insta-kill undead.)
// PR_ASPERSIO (Change anyone weapon to holy for 60s. Or 40 defense-disregard holy dmg to undead/evil)
// TF_DETOXIFY (cancels poison. 40% MP.)
+
+
+// New skills for storyline:
+// Health Conversion (Skill ID# 373, iRO Name: Indulge)
+// Converts 10% of your HP into SP. The higher the skill level the more effective the conversion will be. The conversion rate is 10:1 modified by SkillLV, so a 2000 HP Professor with Health Conversion LV 3 would consume 2000*10%=200 HP and obtain a total of 200*30%=60 SP.
+
+
+// Meditatio (Skill ID# 363)
+// When meditating (sitting), you will have a better SP Recovery as well as increase your Maximum SP. This skill also improves the amount of HP that are healed by the Heal skill by 2% per SkillLV (sitting is of course not required).
+// 1 Maximum SP +1%, SP Rec +3%, +2% Heal
+// 2 Maximum SP +2%, SP Rec +6%, +4% Heal
+// 3 Maximum SP +3%, SP Rec +9%, +6% Heal
+// 10 Maximum SP +10%, SP Rec +30%, +20% Heal
+