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authorJesusaves <cpntb1@ymail.com>2019-03-20 09:45:49 -0300
committerJesusaves <cpntb1@ymail.com>2019-03-20 09:45:49 -0300
commitbbaaaac39d5af7cb0474dc57f30932160f79e3a9 (patch)
treec9ddba80838a3f0b2d7f6851f262833f4dfb0bac /npc/003-0
parentb32beabd57dd31505016f9b2d264b34e338b622b (diff)
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Priest can now use Luma skill
Diffstat (limited to 'npc/003-0')
-rw-r--r--npc/003-0/priest.txt29
1 files changed, 29 insertions, 0 deletions
diff --git a/npc/003-0/priest.txt b/npc/003-0/priest.txt
index 64817d5a5..958c9d710 100644
--- a/npc/003-0/priest.txt
+++ b/npc/003-0/priest.txt
@@ -61,6 +61,7 @@ L_Member:
rif(sk_intcost(ALL_RESURRECTION) && getskilllv(ALL_RESURRECTION) < (1+degree_subclass()/2), l("Learn Ressurection")),
rif(sk_intcost(MG_SRECOVERY) && sk_canlvup(MG_SRECOVERY), l("Improve Mana Recovery")),
rif(sk_intcost(PR_ASPERSIO) && sk_canlvup(PR_ASPERSIO), l("Improve Blessed Weapon")),
+ rif(sk_intcost(AB_HIGHNESSHEAL) && sk_canlvup(AB_HIGHNESSHEAL), l("Improve Luma")),
l("Leave Subclass"),
l("Nothing at the moment.");
mes "";
@@ -203,6 +204,34 @@ L_Member:
}
break;
case 6:
+ mesc l("[Luma]");
+ mesc l("More powerful version of healing. Requires @@ each cast.", getitemlink(Lifestone));
+ mes "";
+ mesn;
+ mesq l("This useful skill will only require:");
+ mesc l("@@/@@ @@", countitem(Lifestone), (getskilllv(AB_HIGHNESSHEAL)+1)*70, getitemlink(Lifestone));
+ mesc l("@@/@@ @@", countitem(Root), (getskilllv(AB_HIGHNESSHEAL)+1)*10, getitemlink(Root));
+ mesc l("@@/@@ @@", countitem(FrozenYetiTear),(getskilllv(AB_HIGHNESSHEAL)+1)*2, getitemlink(FrozenYetiTear));
+ mesc l("@@/@@ @@", countitem(FluoPowder), (getskilllv(AB_HIGHNESSHEAL)+1)*1, getitemlink(FluoPowder));
+ next;
+ if (askyesno() == ASK_YES) {
+ if (
+ countitem(Lifestone) < (getskilllv(AB_HIGHNESSHEAL)+1)*70 ||
+ countitem(Root) < (getskilllv(AB_HIGHNESSHEAL)+1)*10 ||
+ countitem(FrozenYetiTear) < (getskilllv(AB_HIGHNESSHEAL)+1)*2 ||
+ countitem(FluoPowder) < (getskilllv(AB_HIGHNESSHEAL)+1)*1) goto L_Missing;
+
+ delitem Lifestone, (getskilllv(AB_HIGHNESSHEAL)+1)*70;
+ delitem Root, (getskilllv(AB_HIGHNESSHEAL)+1)*10;
+ delitem FrozenYetiTear, (getskilllv(AB_HIGHNESSHEAL)+1)*2;
+ delitem FluoPowder, (getskilllv(AB_HIGHNESSHEAL)+1)*1;
+
+ sk_lvup(AB_HIGHNESSHEAL);
+
+ next;
+ }
+ break;
+ case 7:
// All skills related may include the basic class skills if they're related.
mesc l("WARNING: If you leave the subclass, you'll lose all skills related to it!"), 1;
mesc l("This cannot be undone. Are you sure?"), 1;