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author | Jesusaves <cpntb1@ymail.com> | 2018-07-15 02:14:58 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-15 02:14:58 -0300 |
commit | 802d08148f985c0252f83ef3b0a155c33126bf4e (patch) | |
tree | 3c183b346dc38844204fbf107186e3f258b3b5a8 /npc/003-0/warriors.txt | |
parent | e071de09c283088a57daf29c1ebcbf4f889427fa (diff) | |
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[skip ci] taking notes
Diffstat (limited to 'npc/003-0/warriors.txt')
-rw-r--r-- | npc/003-0/warriors.txt | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/npc/003-0/warriors.txt b/npc/003-0/warriors.txt new file mode 100644 index 000000000..b8a24832f --- /dev/null +++ b/npc/003-0/warriors.txt @@ -0,0 +1,36 @@ +// Paladin +// CR_TRUST (raise Max HP in 200 and Holy Resistance in 5%, passive) +// AL_ANGELUS (DEF Increase 5% for 30s, 14x14 area for PARTY) +// PR_REDEMPTIO (suicide with death penalty. Revive dead party members on a 29x29 area. Min. 1% xp. 0.01% xp penalty reduction per revive) +// MER_INCAGI (raise agi and move speed. Have an HP cost.) +// SM_BASH up to level 4 (+220% dmg and +20% acc). PS. If you have MP, SM_BASH is very powerful. + +// Warrior - Class extinct +// Simply makes no sense now. + +// Tanker +// CR_TRUST (raise Max HP in 200 and Holy Resistance in 5%, passive) +// CR_AUTOGUARD (5% chance to complety block attack. Freeze you for a while. Req. Shield) +// CR_DEFENDER (less damage from ranged attacks, but lowers move & attack speed. Req. Shield) - max lv 4 plz +// SM_RECOVERY (insignificant HP recovery every 10s without moving. Better with higher level.) - low mp cost + +// Bersek +// KN_AUTOCOUNTER (Counter any attack with 2x critical rate and block attack for 0.4s) +// SM_ENDURE (deny stun penalty when hit, and MDEF bonus, for 10s) +// SM_AUTOBERSERK (when < 25% hp, get +32% ATK and -55% VIT DEF. Drain SP and keep working even with 0 MP. Trigerrable passive.) + + + + +// Ranger (Arrows) +// AC_VULTURE (raise range and cth) +// AC_OWL (raise 1 DEX per level) +// AC_SHOWER (3x3 attack) +// SN_WINDWALK (raise walking speed and flee rate on the screen area) + +// Sniper (guns) +// GS_SNAKEEYE (passive, range and acc + 1) +// GS_SINGLEACTION (passive, acc +2 and aspd +1%) +// GS_INCREASING (+20 Acc, +4 Dex and +4 Agi for 60s) +// GS_CHAINACTION (revolver may shoot twice) + |