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author | Jesusaves <cpntb1@ymail.com> | 2020-07-01 00:25:40 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-07-01 00:25:40 -0300 |
commit | ccd66209b40f2936e7e847a9c3b968fb6209c462 (patch) | |
tree | d43b48e2757f618c88cf3e588b902c817afc3166 /npc/003-0/trickmaster.txt | |
parent | 8e4878e8aca03f8401009e771087de0dbe505cd6 (diff) | |
download | serverdata-ccd66209b40f2936e7e847a9c3b968fb6209c462.tar.gz serverdata-ccd66209b40f2936e7e847a9c3b968fb6209c462.tar.bz2 serverdata-ccd66209b40f2936e7e847a9c3b968fb6209c462.tar.xz serverdata-ccd66209b40f2936e7e847a9c3b968fb6209c462.zip |
Add First Aid to Trickmaster (as well)
Diffstat (limited to 'npc/003-0/trickmaster.txt')
-rw-r--r-- | npc/003-0/trickmaster.txt | 36 |
1 files changed, 22 insertions, 14 deletions
diff --git a/npc/003-0/trickmaster.txt b/npc/003-0/trickmaster.txt index 8a4bf345d..ffb09c7dd 100644 --- a/npc/003-0/trickmaster.txt +++ b/npc/003-0/trickmaster.txt @@ -46,6 +46,10 @@ if (!learn_magic(AC_VULTURE)) mesc l("You do not meet all requisites for this skill."), 1; break; + case TMW2_FIRSTAID: + if (!learn_magic(TMW2_FIRSTAID)) + mesc l("You do not meet all requisites for this skill."), 1; + break; case SA_FREECAST: if (!learn_magic(SA_FREECAST)) @@ -98,12 +102,16 @@ function basicMagic { mes l(".:: Archers Eye ::."); mesc l("Increase bow range and accuracy."); mes ""; + mes l(".:: First Aid ::."); + mesc l("Recover some HP."); + mes ""; menuint - "Mana Bomb", TMW2_MANABOMB, - "Backslidng", TF_BACKSLIDING, - "Nature Wall", MG_FIREWALL, - "Archers Eye", AC_VULTURE, - "Cancel", 0; + l("Mana Bomb"), TMW2_MANABOMB, + l("Backsliding"), TF_BACKSLIDING, + l("Nature Wall"), MG_FIREWALL, + l("Archers Eye"), AC_VULTURE, + l("First Aid"), TMW2_FIRSTAID, + l("Cancel"), 0; return; } @@ -113,7 +121,7 @@ function standardMagic { mesc l("Allows to attack right after casting."); mes ""; mes l(".:: Full Throttle ::."); - mesc l("An emergency skill which temporaly raises all your stats."); + mesc l("An emergency skill which temporarily raises all your stats."); mes ""; mes l(".:: Sudden Attack ::."); mesc l("Instantly jumps to target and delivers an attack."); @@ -122,19 +130,19 @@ function standardMagic { mesc l("Plop dead in the ground. Enemies won't attack you this way."); mes ""; menuint - "Free Cast", SA_FREECAST, - "Full Throttle", ALL_FULL_THROTTLE, - "Sudden Attack", GC_DARKILLUSION, - "Trick Dead", NV_TRICKDEAD, - "Cancel", 0; + l("Free Cast"), SA_FREECAST, + l("Full Throttle"), ALL_FULL_THROTTLE, + l("Sudden Attack"), GC_DARKILLUSION, + l("Trick Dead"), NV_TRICKDEAD, + l("Cancel"), 0; return; } function advancedMagic { if (MAGIC_LVL < 2) goto L_NoMagic; - mes l(".:: There are no skills ::."); - mesc l("You can bug Jesusalva to extend the Battlefield Control skills."); - mes ""; + //mes l(".:: There are no skills ::."); + //mesc l("You can bug Jesusalva to extend the Battlefield Control skills."); + //mes ""; menuint "none", 0; return; |