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authorJesusaves <cpntb1@ymail.com>2018-07-16 22:19:38 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-16 22:19:38 -0300
commit1b628d8191b9836f52b26541655b4a79adce2164 (patch)
tree49c525cf2e7e707efa66d2dfba7f3323fd50ea4e /npc/003-0/berserk.txt
parentf56a2ead75722610497428ec269d6436d5cf2a01 (diff)
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You can now abandon Berserker, Paladin and Tanker subclass using your pincode.
This is for @DragonStar. As warned before, leaving main class is NOT ALLOWED, mainly because it is split over multiple scripts and cleaning that up is not sane. Failure to supply pincode will DC you, and the login screen will take care of ip-banning you if needed. Please note the number of MAIN class is 2, and that won't change.
Diffstat (limited to 'npc/003-0/berserk.txt')
-rw-r--r--npc/003-0/berserk.txt25
1 files changed, 25 insertions, 0 deletions
diff --git a/npc/003-0/berserk.txt b/npc/003-0/berserk.txt
index c436d1c24..27cb04ce4 100644
--- a/npc/003-0/berserk.txt
+++ b/npc/003-0/berserk.txt
@@ -51,6 +51,7 @@ L_Member:
rif(sk_intcost(SM_BASH) && getskilllv(SM_BASH) < (3+degree_subclass()), l("Improve Bash Skill")),
rif(sk_intcost(SM_ENDURE) && sk_canlvup(SM_ENDURE), l("Improve Endure Skill")),
rif(sk_intcost(KN_AUTOCOUNTER) && sk_canlvup(KN_AUTOCOUNTER), l("Improve Counter Defense")),
+ l("Leave Subclass"),
l("Nothing at the moment.");
mes "";
switch (@menu) {
@@ -135,6 +136,30 @@ L_Member:
next;
}
break;
+ case 4:
+ // All skills related may include the basic class skills if they're related.
+ mesc l("WARNING: If you leave the subclass, you'll lose all skills related to it!"), 1;
+ mesc l("This cannot be undone. Are you sure?"), 1;
+ mes "";
+ if (askyesno() == ASK_YES) {
+ mes "";
+ if (validatepin()) {
+ skill KN_AUTOCOUNTER, 0, 0;
+ skill SM_ENDURE, 0, 0;
+ skill SM_BASH, 0, 0;
+ MAGIC_SUBCLASS=MAGIC_SUBCLASS^CL_BERSERKER;
+ mesc l("You abandoned the BERSERKER class!"), 1;
+ close;
+ } else {
+ mesc l("Failed to validate pin. Aborting.");
+ next;
+ }
+ } else {
+ mes "";
+ mesc l("Operation aborted. Phew!");
+ next;
+ }
+ break;
default:
goto L_Close;
}