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author | Jesusaves <cpntb1@ymail.com> | 2018-05-27 18:32:10 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-05-27 18:32:10 -0300 |
commit | a3ec3a2dd085f7a837a9d0c24a5e0749a74ea644 (patch) | |
tree | 33b8b73c7ff73ea2f728d26b5a1172a54cc9007b /npc/002-5 | |
parent | 91be20a926f1a381a57fe669a0efcdf918191cf4 (diff) | |
download | serverdata-a3ec3a2dd085f7a837a9d0c24a5e0749a74ea644.tar.gz serverdata-a3ec3a2dd085f7a837a9d0c24a5e0749a74ea644.tar.bz2 serverdata-a3ec3a2dd085f7a837a9d0c24a5e0749a74ea644.tar.xz serverdata-a3ec3a2dd085f7a837a9d0c24a5e0749a74ea644.zip |
Initial version for Nard's high sea ship, fresh import from BR, not yet modified.
Diffstat (limited to 'npc/002-5')
-rw-r--r-- | npc/002-5/_import.txt | 3 | ||||
-rw-r--r-- | npc/002-5/main.txt | 48 |
2 files changed, 51 insertions, 0 deletions
diff --git a/npc/002-5/_import.txt b/npc/002-5/_import.txt new file mode 100644 index 000000000..1e44e8d59 --- /dev/null +++ b/npc/002-5/_import.txt @@ -0,0 +1,3 @@ +// Map 002-5: Ocean +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/002-5/main.txt", diff --git a/npc/002-5/main.txt b/npc/002-5/main.txt new file mode 100644 index 000000000..667712270 --- /dev/null +++ b/npc/002-5/main.txt @@ -0,0 +1,48 @@ +// TMW2 script +// Originals from TMW-BR +// TODO WARNING: File not yet modified. DO NOT USE. + +002-5,28,27,0 script #teleporterNavio NPC_HIDDEN,117,29,{ + end; + +OnEvent: + if (PC_DEST == 1) goto L_Destino1; + if (PC_DEST == 2) goto L_Destino2; + if (PC_DEST == 3) goto L_Destino3; + end; + +L_Destino1: + message strcharinfo(0), "" + strcharinfo(0) + " desembarcou na Ilha de Bhramir."; + warp "007", 21, 94; + PC_DEST = 0; + @timer_navio_running = 0; + end; + +L_Destino2: + message strcharinfo(0), "" + strcharinfo(0) + " desembarcou no Polo Norte."; + warp "010", 178, 67; + PC_DEST = 0; + @timer_navio_running = 0; + end; + +L_Destino3: + message strcharinfo(0), "" + strcharinfo(0) + " desembarcou nas Terras Desconhecidas."; + warp "org016", 51, 102; + PC_DEST = 0; + @timer_navio_running = 0; + end; +} + +002-5,40,26,0 script Elmo NPC_ELMO,{ + set @porto, 0; // Em alto mar + //callfunc "CapitaoMirc"; + hello; + close2; + if (PC_DEST != 0 && @timer_navio_running == 0) goto L_Timer; + end; + +L_Timer: + addtimer 42000, "#teleporterNavio::OnEvent"; + @timer_navio_running = 1; + end; +} |