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authorjesusalva <cpntb1@ymail.com>2018-02-11 09:45:06 -0200
committerjesusalva <cpntb1@ymail.com>2018-02-11 09:45:06 -0200
commit972e6444b1c44ebaee4b40516958c34c19e18ca2 (patch)
tree72791b5a8a4aef763bc5fa04263eefc6be82baac /npc/002-4
parent0b8f2b333aabbd61ea9f3c400ffabbb3c49bff9d (diff)
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This is core for moving in and out of Nard's ship
Diffstat (limited to 'npc/002-4')
-rw-r--r--npc/002-4/nard.txt9
1 files changed, 4 insertions, 5 deletions
diff --git a/npc/002-4/nard.txt b/npc/002-4/nard.txt
index 3b8de10d1..2000fc733 100644
--- a/npc/002-4/nard.txt
+++ b/npc/002-4/nard.txt
@@ -4,8 +4,8 @@
// Reid
// Description:
// Captain Nard dialogs.
-// Nard does the introduction with a small quest.
-// This quest is meant to teach the player how to use a weapon,and to bring food to the ship.
+// Nard is a fair merchant ship's captain.
+// This quest is meant to teach the player how to use a weapon.
// 4 bits array:
// ShipQuests
// Variable:
@@ -89,6 +89,7 @@ L_MenuQuest:
mesn;
mesq l("Why Tulishmar, you say? Because well, believe me, if you want to find out anything, the best place to ask around is Tulim!");
setq General_Narrator, 1;
+ LOCATION$ = "Candor";
//inventoryplace JohanneKey, 1;
//setq ShipQuests_Nard, 1;
@@ -137,14 +138,12 @@ L_SpecialTask:
L_CandorIsland:
mes "";
mesn;
- mesq l("To be honest, no, never.");
+ mesq l("I never said that. I come here frequently to trade. It is you who should explore the island.");
next;
mesq l("This is ##BCandor Island##b. A very small community lives here.");
next;
mesq l("If they were any bigger, monsters would come and kill everyone.");
next;
- mesq l("Anyway, we're here seeking out rare goods, which we can make good profit when trading.");
- next;
goto L_MenuQuest;