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authorJesusaves <cpntb1@ymail.com>2019-07-22 21:12:24 -0300
committerJesusaves <cpntb1@ymail.com>2019-07-22 21:12:24 -0300
commite450045424f38a589c37c388c0ab03ec76a9fad2 (patch)
tree87b56c5875f377bae229af6cae975ea28da91e55 /npc/002-3
parent65d7567dfa9b5a9fbd72d479f737ff09acbbafc0 (diff)
parent26caa4b8dc06adf8299f46095d60168e68f930c2 (diff)
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Merge branch 'master' into testserver
Diffstat (limited to 'npc/002-3')
-rw-r--r--npc/002-3/nard.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/npc/002-3/nard.txt b/npc/002-3/nard.txt
index 3b32b25af..f28449899 100644
--- a/npc/002-3/nard.txt
+++ b/npc/002-3/nard.txt
@@ -174,6 +174,7 @@ L_NotYet:
getq(CandorQuest_Barrel) < 4 ||
getq(CandorQuest_Trainer) < 12) {
mesq l("You didn't help all my friends yet, and without trainment, I can't send you to such dangerous place as Tulimshar.");
+ mesc l("NOTE: It is possible to play the game as a crafter/merchant/fisherman, avoiding to kill as much as possible. However, it is not possible to play the game with a total kill count of zero.");
close;
}
if (Zeny >= .@price) {
@@ -194,6 +195,7 @@ L_NotYet:
showavatar NPC_NARD; // this is handled by avatars.xml
mesn;
mesq l("Welcome to Tulimshar, @@!", strcharinfo(0));
+ mesc l("Nard gives you a map of the city so you don't get lost.");
next;
if (GSET_SOULMENHIR_MANUAL) {
mesn;