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authorJesusaves <cpntb1@ymail.com>2019-06-21 17:41:08 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-21 17:41:08 -0300
commit6da4f9d728f5cb1bf4db103cab375671c39985a0 (patch)
treee85e85881d22e40155855e11a74995df29d5eff5 /npc/002-3
parent1aeb12161b1bbb318fd4c66762a91d60c408f615 (diff)
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Tulimshar City Map, given by Nard automatically, and referenced on Swezanne.
Many questions about “where's the fishing rod” and “where's Silvia”, let's make things simple.
Diffstat (limited to 'npc/002-3')
-rw-r--r--npc/002-3/nard.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/npc/002-3/nard.txt b/npc/002-3/nard.txt
index bdb6d7c1d..aaec6ce3d 100644
--- a/npc/002-3/nard.txt
+++ b/npc/002-3/nard.txt
@@ -195,11 +195,13 @@ L_NotYet:
close;
}
if (Zeny >= .@price) {
+ inventoryplace TulimMap, 1;
mesq l("Ten, fifty, thousand... Yep, this is the amount I've asked for.");
next;
setq General_Narrator, 1;
Zeny = Zeny-.@price;
LOCATION$="Tulim";
+ getitem TulimMap, 1;
mesq l("Set sail! We're going to Tulimshar!");
next;
showavatar;