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authorJesusaves <cpntb1@ymail.com>2018-12-31 18:55:42 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-31 18:55:42 -0200
commit7505e6f41fdedbedff15b1b1c4534412bdd345e2 (patch)
treede69bf66cf6d9af421f55a18aea71cc197579df7 /npc/002-3
parentca7210d0f3ff5987ebc54d029d2bb2ccb196c33d (diff)
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On hindsight, we never, EVER, told the player Nard would be waiting on his office...
...So he doesn't needs to be or even to have an office, right?
Diffstat (limited to 'npc/002-3')
-rw-r--r--npc/002-3/nard.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/002-3/nard.txt b/npc/002-3/nard.txt
index 971462a34..790517905 100644
--- a/npc/002-3/nard.txt
+++ b/npc/002-3/nard.txt
@@ -26,7 +26,7 @@ L_Checker:
mesq lg("I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!");
next;
mesn;
- mesq l("Hehehe, he is a bit nervous, please forgive him, it is not everyday we have a new member in the crew!");
+ mesq l("Hehehe, he is a bit nervous, please forgive him, it is not everyday we find someone on the sea!");
next;
mesq l("So, how do you feel? I see that Juliet did a marvellous job! You look like you're in good health now.");
next;