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authorJesusaves <cpntb1@ymail.com>2018-12-30 17:04:14 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-30 17:04:14 -0200
commitdd7bd20416394a0eacccab544b98fb3a35057fe8 (patch)
tree4a99f6d6786a64ef3ea73da282ab38a2dc452e90 /npc/002-1
parent598b757dfc79d20931db12814a18d0d86b4e1a62 (diff)
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Mini-Tutorial about HNR on Peter
Diffstat (limited to 'npc/002-1')
-rw-r--r--npc/002-1/peter.txt11
1 files changed, 11 insertions, 0 deletions
diff --git a/npc/002-1/peter.txt b/npc/002-1/peter.txt
index 6fd903dec..c129b7388 100644
--- a/npc/002-1/peter.txt
+++ b/npc/002-1/peter.txt
@@ -210,6 +210,17 @@ L_Task:
L_Start:
mes "";
+ mesc l("Rattos are pretty strong. Do you need an explanation about hit'n'run?");
+ if (askyesno() == ASK_YES) {
+ mes "";
+ mesc l(".:: Hit'n'Run Tactic ::.");
+ mesc l("Sometimes, you just cannot afford to be hit. But even with a melee weapon, you don't need to be hit.");
+ next;
+ mesc l("The strategy is simple. When you hit the enemy, walk one or two tiles backwards.");
+ mesc l("If you miss, walk two or three tiles backwards. This way, you avoid being hit.");
+ next;
+ }
+ mes "";
mesn;
mesq l("Okay, you can start!");