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authorayruss <tmw2.org>2018-03-10 21:47:01 -0300
committerjesusalva <cpntb1@ymail.com>2018-03-10 21:48:10 -0300
commit9ef7aa1aa88469e34e6b738dbb7a60a335e75c7f (patch)
tree64782b27b695aa81198e70b422c22af1eb36ed89 /npc/002-1/chefgado.txt
parent2fb51bf2d601bc6c71d5fe3f91fb62982a79d95d (diff)
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Chef gado ask for piou legs - reward: Creased Gloves
Diffstat (limited to 'npc/002-1/chefgado.txt')
-rw-r--r--npc/002-1/chefgado.txt90
1 files changed, 78 insertions, 12 deletions
diff --git a/npc/002-1/chefgado.txt b/npc/002-1/chefgado.txt
index 336da42aa..89c9d5022 100644
--- a/npc/002-1/chefgado.txt
+++ b/npc/002-1/chefgado.txt
@@ -1,27 +1,28 @@
-// Evol scripts.
-// Authors:
-// Hal9000
-// Qwerty Dragon
+// TMW-2 scripts.
+// Original Authors: Hal9000 & Qwerty Dragon
+// TMW-2 Authors:
+// Ayruss
// Jesusalva
// Description:
// La Johanne Chef.
// The cook may need help with something.
// Variable:
// ShipQuests_ChefGado
-// ShipQuests_Nard
+// ShipQuests_Knife
002-1,27,28,0 script Chef Gado NPC_CHEF_GADO,{
.@q = getq(ShipQuests_Knife);
- .@n = getq(ShipQuests_Nard);
+ .@p = getq(ShipQuests_ChefGado);
+ // Player should have the rusty knife already
if (!.@q) goto L_Knife;
- mesn;
- .@r = rand(3);
- if (.@r == 0) mesq l("What are you doing in my kitchen?! Get out, it's not a place for kids!");
- if (.@r == 1) mesq l("Where is the damn salt?! Give me the salt, I know you have it!");
- if (.@r == 2) mesq l("Are you going to stand here all day long? Do the dishes or go away.");
+ // Piou quest
+ if (.@q == 1 && .@p == 0) goto L_PiouLegs;
+ if (.@p == 1) goto L_Continue;
+ if (.@p == 2) goto L_Complete;
+ // An error happened!
close;
L_Knife:
@@ -29,8 +30,73 @@ L_Knife:
mesq l("I hate sea water, it always make knifes rusty. I already have a stockpile of rusty knifes on the other room.");
close;
+L_PiouLegs:
+ mesn;
+ mesq l("I'm trying to make good food for all the sailors here, could you help me?");
+ mes "";
+ menu
+ l("Yes."), L_Start,
+ l("Is there a reward?"), L_Ask,
+ l("No."), -;
+ close;
+
+
+L_Ask:
+ mes "";
+ mesn;
+ mesq l("I have a spare pair of gloves laying somewhere, you can have those if you finish the task.");
+ mes "";
+ menu
+ l("Sounds good."), L_Start,
+ l("No thanks."), -;
+ close;
+
+L_Start:
+ mes "";
+ mesn;
+ mesq l("Great, I need 5 @@. Remember a good food makes a good crew.",getitemlink("PiouLegs"));
+ setq ShipQuests_ChefGado, 1;
+ mes "";
+ menu
+ l("I'll get to work."), -;
+ close;
+
+
+L_Continue:
+ setq ShipQuests_ChefGado, 1;
+ mesn;
+ mesq l("Do you have the @@/5 @@ I requested? Sailors are getting hungry because you!",countitem("PiouLegs"),getitemlink("PiouLegs"));
+ mes "";
+ menu
+ rif(countitem("PiouLegs") >= 5, l("Yes, take them.")), L_Reward,
+ l("Not yet."), -;
+ close;
+
+
+L_Reward:
+ inventoryplace CreasedGloves, 1;
+ delitem PiouLegs, 5;
+ getitem CreasedGloves, 1;
+ setq ShipQuests_ChefGado,2;
+ Zeny = Zeny + 100;
+ mes "";
+ mesn;
+ mesq l("Thanks. Take this spare pair of gloves and some change.");
+ next;
+ mesq l("I'm sure the crew will like to be spared from having to eat @@ again!", getitemlink(Piberries));
+ close;
+ end;
+
+L_Complete:
+ .@r = rand(3);
+ if (.@r == 0) npctalk3 l("What are you doing in my kitchen?! Get out, it's not a place for kids!");
+ if (.@r == 1) npctalk3 l("Where is the salt?! This is sugar! Proper sailors need salt, not sugar!");
+ if (.@r == 2) npctalk3 l("Are you going to stand here all day long? Go wash the dishes or go away.");
+ closedialog;
+ close;
+
OnInit:
.sex = G_MALE;
- .distance = 2;
+ .distance = 4;
end;
}