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author | Jesusaves <cpntb1@ymail.com> | 2018-05-24 19:14:31 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-05-24 19:14:31 -0300 |
commit | d9740d2fad9975019cbe3735459da0ef184bdd54 (patch) | |
tree | 3fbabcab8dc89d8a97d85d5aeaff9992a8164e0a /npc/002-1/alige.txt | |
parent | ea21e5bd9d1a8d996f6b1cb1f465d4091f2d95ac (diff) | |
download | serverdata-d9740d2fad9975019cbe3735459da0ef184bdd54.tar.gz serverdata-d9740d2fad9975019cbe3735459da0ef184bdd54.tar.bz2 serverdata-d9740d2fad9975019cbe3735459da0ef184bdd54.tar.xz serverdata-d9740d2fad9975019cbe3735459da0ef184bdd54.zip |
Alige quest can be accepted, and various changes related or not.
Diffstat (limited to 'npc/002-1/alige.txt')
-rw-r--r-- | npc/002-1/alige.txt | 35 |
1 files changed, 32 insertions, 3 deletions
diff --git a/npc/002-1/alige.txt b/npc/002-1/alige.txt index 90b3bd799..5f45d184e 100644 --- a/npc/002-1/alige.txt +++ b/npc/002-1/alige.txt @@ -9,7 +9,7 @@ // Jesusalva // Description: // Stowaway hidden in a ship's hole. Contrabandist. Trade potions, dyes, -// food, water, and money for a hat. +// food, water, and money for an item. 002-1,45,26,0 script Alige NPC_ALIGE,{ .@q=getq(ShipQuests_Alige); @@ -45,16 +45,45 @@ L_GoGo: next; mesn l("Old Paper Patch"); mes l("* @@/30 @@", countitem(CactusPotion), getitemlink(CactusPotion)); - mes l("* @@/10.000 GP", Zeny); + mes l("* @@/12 @@", countitem(Bread), getitemlink(Bread)); + mes l("* @@/12 @@", countitem(Cheese), getitemlink(Cheese)); + mes l("* @@/8 @@", countitem(BottleOfTonoriWater), getitemlink(BottleOfTonoriWater)); + mes l("* @@/6 @@", countitem(HastePotion), getitemlink(HastePotion)); + mes l("* @@/6 @@", countitem(StrengthPotion), getitemlink(StrengthPotion)); + mes l("* @@/2 @@", countitem(YellowCottonDye), getitemlink(YellowCottonDye)); + mes l("* @@/2 @@", countitem(BlueCottonDye), getitemlink(BlueCottonDye)); + mes l("* @@/7.500 GP", Zeny); next; + // Temporary item. This four leaf amulet can be evolved: Bromenal < Iron < Golden < Crozenite mesn; - mesq l("In exchange for your help, I'll give you a @@!"); + mesq l("In exchange for your help, I'll give you a @@!", getitemlink(BromenalFourLeafAmulet)); menu l("Of course I'll help you!"), L_Accept, l("Have you got mad? That's too much, it's like you are trying to be perfect! No way I'll help you!"), L_Close; L_Accept: mesn; + mesq l("\"Many thanks! I'll be waiting for you, hiding on the ship's hold!\""); + next; + mesn strcharinfo(0); + mesq l("Could you first explain me why so many items?"); + next; + mesn; + mesq l("Very well, listen to my plan!"); + next; + mesn; + mesq l("The dyes are to disguise myself, I don't want to get caught. The potions are for safety, who knows what I'll face?"); + next; + mesn; + mesq l("Water, Bread and Cheese are to eat, and money is always useful, you know."); + next; + mesn strcharinfo(0); + mesq l("You planned neatly. I'll be back."); + setq ShipQuests_Alige, 1; + close; + + + mesn; mesq l("Wait... I just remebered, I need to solve a problem first. So please come back later."); close; |