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author | Jesusaves <cpntb1@ymail.com> | 2019-06-17 23:19:23 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-06-17 23:19:23 -0300 |
commit | 71d9baa1fa24a33e50da91ae0f5df6181b616f14 (patch) | |
tree | 29e4e7761524eade652d2819d31bd0e74b5c8ad8 /npc/001-7 | |
parent | 9ba1a745f6c6a88ef4c82aa617d949feb1d61c2c (diff) | |
download | serverdata-71d9baa1fa24a33e50da91ae0f5df6181b616f14.tar.gz serverdata-71d9baa1fa24a33e50da91ae0f5df6181b616f14.tar.bz2 serverdata-71d9baa1fa24a33e50da91ae0f5df6181b616f14.tar.xz serverdata-71d9baa1fa24a33e50da91ae0f5df6181b616f14.zip |
001-7 Puzzle
Diffstat (limited to 'npc/001-7')
-rw-r--r-- | npc/001-7/homunculus.txt | 25 |
1 files changed, 21 insertions, 4 deletions
diff --git a/npc/001-7/homunculus.txt b/npc/001-7/homunculus.txt index 830d6ecf6..3961a29ed 100644 --- a/npc/001-7/homunculus.txt +++ b/npc/001-7/homunculus.txt @@ -39,15 +39,32 @@ OnTouch: percentheal -100, -100; return false; } - if (.@q < 15) { - dispbottom l("It seems to be sealed."); - end; + mesn l("Magically Sealed Gate"); + mesc l("The door is sealed. The riddle says: “I drink, I become, I am. Don't say my name, but say why you know me. For, I am the best in the world.”"); + if (!(.@q & 1)) { + mesc l("You have no idea what that means."), 1; + close; + } else { + mesc l("You know the answer can only be @@.", getitemlink(Coffee)), 3; + } + next; + mesn l("Magically Sealed Gate"); + if (!(.@q & 256)) { + mesc l("Even after breaking the first layer, a second layer keeps active. The first layer gets back to work shortly after. What have I missed or forgotten to do?"), 1; + close; + } else { + if (.@q != 511) + Exception("Invalid quest state: "+.@q, RB_DEFAULT|RB_SPEECH|RB_ISFATAL); + mesc l("Are you sure you want to proceed? You CANNOT COME BACK!"), 1; + if (askyesno() == ASK_NO) + close; } + closeclientdialog; .@mapn$="023-3-1"; + setq1 FrostiaQuest_Homunculus, 2; warp .@mapn$, any(45,46), 79; end; } -// Okay, we're done with basic warps 001-7,50,112,0 script Abandoned Fountain#MKH NPC_NO_SPRITE,{ .@q=getq2(FrostiaQuest_Homunculus); |