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author | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
commit | 20df2abc1aca00d6aa5dc78347133890f36b32f3 (patch) | |
tree | 4ad4a8bb8b0605473a702e314799a4626347721a /npc/001-2-0 | |
download | serverdata-20df2abc1aca00d6aa5dc78347133890f36b32f3.tar.gz serverdata-20df2abc1aca00d6aa5dc78347133890f36b32f3.tar.bz2 serverdata-20df2abc1aca00d6aa5dc78347133890f36b32f3.tar.xz serverdata-20df2abc1aca00d6aa5dc78347133890f36b32f3.zip |
Initial commit
Diffstat (limited to 'npc/001-2-0')
-rw-r--r-- | npc/001-2-0/_import.txt | 6 | ||||
-rw-r--r-- | npc/001-2-0/_warps.txt | 4 | ||||
-rw-r--r-- | npc/001-2-0/mapflags.txt | 1 | ||||
-rw-r--r-- | npc/001-2-0/resa.txt | 80 | ||||
-rw-r--r-- | npc/001-2-0/shop.txt | 35 |
5 files changed, 126 insertions, 0 deletions
diff --git a/npc/001-2-0/_import.txt b/npc/001-2-0/_import.txt new file mode 100644 index 000000000..2fb6a2627 --- /dev/null +++ b/npc/001-2-0/_import.txt @@ -0,0 +1,6 @@ +// Map 001-2-0: Light Armor Shop +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/001-2-0/_warps.txt", +"npc/001-2-0/mapflags.txt", +"npc/001-2-0/resa.txt", +"npc/001-2-0/shop.txt", diff --git a/npc/001-2-0/_warps.txt b/npc/001-2-0/_warps.txt new file mode 100644 index 000000000..c81b7fa6b --- /dev/null +++ b/npc/001-2-0/_warps.txt @@ -0,0 +1,4 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 001-2-0: Light Armor Shop warps +001-2-0,30,35,0 warp #001-2-0_30_35 0,0,001-1,51,66 +001-2-0,37,46,0 warp #001-2-0_37_46 0,0,001-1,55,72 diff --git a/npc/001-2-0/mapflags.txt b/npc/001-2-0/mapflags.txt new file mode 100644 index 000000000..a1781431f --- /dev/null +++ b/npc/001-2-0/mapflags.txt @@ -0,0 +1 @@ +001-2-0 mapflag town diff --git a/npc/001-2-0/resa.txt b/npc/001-2-0/resa.txt new file mode 100644 index 000000000..1530c8617 --- /dev/null +++ b/npc/001-2-0/resa.txt @@ -0,0 +1,80 @@ +// Evol scripts. +// Author: +// Reid +// Description: +// Light Armor shop keeper. +// Variables: +// ArtisQuests_Enora +// Values: +// 0 Default. +// 1 BlackSmith quest delivered. +// 2 Chelios Quest given. +// 3 Chelios Quest done. +// 4 BlackSmith gave the sword. +// 5 Light Armor Shop quest delivered. +// 6 Light Armor Shop gave the cloths. + +001-2-0,37,28,0 script Resa NPC_ELVEN_FEMALE_ARMOR_SHOP,{ + + function explain_craft { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Did you see Don the blacksmith? He might know how you could improve your metal equipment."), + l("Nevertheless, you can craft some cards that you can then attach to your equipment."), + l("We sell a brimmed hat, you can craft a feather card and attach it to this hat to obtain an enhanced version of it!"); + + return; + } + + function enora_quest { + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("I thought that she would never come to pick it up!"), + l("Here it is, a fashionable @@.", getitemlink(ArtisTankTop, CamelCottonDye)), + l("I asked Calypsan to dye this tank top, now it has an unique look!"); + + narrator S_LAST_NEXT, l("You pick up the package."); + + setq ArtisQuests_Enora, 6; + + return; + } + + speech S_LAST_NEXT, + l("Welcome to my office."), + l("What would you like today?"); + + do + { + .@enora = getq(ArtisQuests_Enora); + select + rif(.@enora == 5, lg("I came to retrieve a package for Enora.")), + menuaction(l("Trade")), + l("How can I improve my equipment?"), + menuaction(l("Quit")); + + switch (@menu) + { + case 1: + enora_quest; + closedialog; + goodbye; + close; + case 2: + closedialog; + shop "Store#001-2-0"; + close; + case 3: + explain_craft; + break; + case 4: + closedialog; + goodbye; + close; + } + } while (1); + + +OnInit: + .sex = G_FEMALE; + .distance = 2; + end; +} diff --git a/npc/001-2-0/shop.txt b/npc/001-2-0/shop.txt new file mode 100644 index 000000000..9fe97b17e --- /dev/null +++ b/npc/001-2-0/shop.txt @@ -0,0 +1,35 @@ +// Evol scripts. +// Authors: +// 4144 +// Reid +// Description: +// Light armor shop. + +001-2-0,37,29,0 trader Store#001-2-0 NPC_NO_SPRITE,{ +// The ArtisTankTop should be store at x: 39 or 40, y: 31. +// 38,35 is server's location of where client displays a black torso gear on display. (using @where for server). +// 35,27 is some shelves and a cabinet at 4 tiles from where player select it. +// 39,27 is where to put store that sells only fabric. (the cloth shelf). +OnInit: + tradertype(NST_MARKET); + + sellitem ArtisTankTop, -1, 50; + sellitem VneckJumper, -1, 30; + sellitem BrownTrousers, -1, 30; + sellitem BrimmedHat, -1, 35; + + .sex = G_OTHER; + .distance = 2; + end; + +OnClock0000: + restoreshopitem ArtisTankTop, 30; + restoreshopitem VneckJumper, 12; + restoreshopitem BrownTrousers, 15; + restoreshopitem BrimmedHat, 10; +OnClock1200: + restoreshopitem ArtisTankTop, 25; + restoreshopitem VneckJumper, 10; + restoreshopitem BrownTrousers, 10; + restoreshopitem BrimmedHat, 20; +} |