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authorSaulc <lucashelaine14@gmail.com>2018-02-18 02:08:36 +0100
committerSaulc <lucashelaine14@gmail.com>2018-02-18 02:08:36 +0100
commit26faa9a208a15ea858f5069a4c0d92e8a0709bdb (patch)
tree7ef0a6a5e39cb63f72ea9a6742f5a4cb320b41b4 /npc/001-2-0
parentb9416a07a0f085c64888ac02fecd47d43feee218 (diff)
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delete evol maps
Diffstat (limited to 'npc/001-2-0')
-rw-r--r--npc/001-2-0/_import.txt6
-rw-r--r--npc/001-2-0/_warps.txt4
-rw-r--r--npc/001-2-0/mapflags.txt1
-rw-r--r--npc/001-2-0/resa.txt80
-rw-r--r--npc/001-2-0/shop.txt35
5 files changed, 0 insertions, 126 deletions
diff --git a/npc/001-2-0/_import.txt b/npc/001-2-0/_import.txt
deleted file mode 100644
index 2fb6a2627..000000000
--- a/npc/001-2-0/_import.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-// Map 001-2-0: Light Armor Shop
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/001-2-0/_warps.txt",
-"npc/001-2-0/mapflags.txt",
-"npc/001-2-0/resa.txt",
-"npc/001-2-0/shop.txt",
diff --git a/npc/001-2-0/_warps.txt b/npc/001-2-0/_warps.txt
deleted file mode 100644
index c81b7fa6b..000000000
--- a/npc/001-2-0/_warps.txt
+++ /dev/null
@@ -1,4 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 001-2-0: Light Armor Shop warps
-001-2-0,30,35,0 warp #001-2-0_30_35 0,0,001-1,51,66
-001-2-0,37,46,0 warp #001-2-0_37_46 0,0,001-1,55,72
diff --git a/npc/001-2-0/mapflags.txt b/npc/001-2-0/mapflags.txt
deleted file mode 100644
index a1781431f..000000000
--- a/npc/001-2-0/mapflags.txt
+++ /dev/null
@@ -1 +0,0 @@
-001-2-0 mapflag town
diff --git a/npc/001-2-0/resa.txt b/npc/001-2-0/resa.txt
deleted file mode 100644
index 1530c8617..000000000
--- a/npc/001-2-0/resa.txt
+++ /dev/null
@@ -1,80 +0,0 @@
-// Evol scripts.
-// Author:
-// Reid
-// Description:
-// Light Armor shop keeper.
-// Variables:
-// ArtisQuests_Enora
-// Values:
-// 0 Default.
-// 1 BlackSmith quest delivered.
-// 2 Chelios Quest given.
-// 3 Chelios Quest done.
-// 4 BlackSmith gave the sword.
-// 5 Light Armor Shop quest delivered.
-// 6 Light Armor Shop gave the cloths.
-
-001-2-0,37,28,0 script Resa NPC_ELVEN_FEMALE_ARMOR_SHOP,{
-
- function explain_craft {
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("Did you see Don the blacksmith? He might know how you could improve your metal equipment."),
- l("Nevertheless, you can craft some cards that you can then attach to your equipment."),
- l("We sell a brimmed hat, you can craft a feather card and attach it to this hat to obtain an enhanced version of it!");
-
- return;
- }
-
- function enora_quest {
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("I thought that she would never come to pick it up!"),
- l("Here it is, a fashionable @@.", getitemlink(ArtisTankTop, CamelCottonDye)),
- l("I asked Calypsan to dye this tank top, now it has an unique look!");
-
- narrator S_LAST_NEXT, l("You pick up the package.");
-
- setq ArtisQuests_Enora, 6;
-
- return;
- }
-
- speech S_LAST_NEXT,
- l("Welcome to my office."),
- l("What would you like today?");
-
- do
- {
- .@enora = getq(ArtisQuests_Enora);
- select
- rif(.@enora == 5, lg("I came to retrieve a package for Enora.")),
- menuaction(l("Trade")),
- l("How can I improve my equipment?"),
- menuaction(l("Quit"));
-
- switch (@menu)
- {
- case 1:
- enora_quest;
- closedialog;
- goodbye;
- close;
- case 2:
- closedialog;
- shop "Store#001-2-0";
- close;
- case 3:
- explain_craft;
- break;
- case 4:
- closedialog;
- goodbye;
- close;
- }
- } while (1);
-
-
-OnInit:
- .sex = G_FEMALE;
- .distance = 2;
- end;
-}
diff --git a/npc/001-2-0/shop.txt b/npc/001-2-0/shop.txt
deleted file mode 100644
index 9fe97b17e..000000000
--- a/npc/001-2-0/shop.txt
+++ /dev/null
@@ -1,35 +0,0 @@
-// Evol scripts.
-// Authors:
-// 4144
-// Reid
-// Description:
-// Light armor shop.
-
-001-2-0,37,29,0 trader Store#001-2-0 NPC_NO_SPRITE,{
-// The ArtisTankTop should be store at x: 39 or 40, y: 31.
-// 38,35 is server's location of where client displays a black torso gear on display. (using @where for server).
-// 35,27 is some shelves and a cabinet at 4 tiles from where player select it.
-// 39,27 is where to put store that sells only fabric. (the cloth shelf).
-OnInit:
- tradertype(NST_MARKET);
-
- sellitem ArtisTankTop, -1, 50;
- sellitem VneckJumper, -1, 30;
- sellitem BrownTrousers, -1, 30;
- sellitem BrimmedHat, -1, 35;
-
- .sex = G_OTHER;
- .distance = 2;
- end;
-
-OnClock0000:
- restoreshopitem ArtisTankTop, 30;
- restoreshopitem VneckJumper, 12;
- restoreshopitem BrownTrousers, 15;
- restoreshopitem BrimmedHat, 10;
-OnClock1200:
- restoreshopitem ArtisTankTop, 25;
- restoreshopitem VneckJumper, 10;
- restoreshopitem BrownTrousers, 10;
- restoreshopitem BrimmedHat, 20;
-}