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author | Saulc <lucashelaine14@gmail.com> | 2018-02-18 02:08:36 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-02-18 02:08:36 +0100 |
commit | 26faa9a208a15ea858f5069a4c0d92e8a0709bdb (patch) | |
tree | 7ef0a6a5e39cb63f72ea9a6742f5a4cb320b41b4 /npc/001-1/qonan.txt | |
parent | b9416a07a0f085c64888ac02fecd47d43feee218 (diff) | |
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delete evol maps
Diffstat (limited to 'npc/001-1/qonan.txt')
-rw-r--r-- | npc/001-1/qonan.txt | 111 |
1 files changed, 0 insertions, 111 deletions
diff --git a/npc/001-1/qonan.txt b/npc/001-1/qonan.txt deleted file mode 100644 index fe255799f..000000000 --- a/npc/001-1/qonan.txt +++ /dev/null @@ -1,111 +0,0 @@ -// Evol scripts. -// Authors: -// Reid -// Travolta -// Description: -// Sailor of Nard's La Johanne ship. -// ArtisQuests_QOnan -- quest variable: -// 0 - not started -// 1 - Q'Onan asked to find Chest -// 2 - Chest found, heading back to Q'Onan -// 3 - Quest completed - -001-1,186,107,0 script Q'Onan#001-1 NPC_QONAN,{ - - .@q = getq(ArtisQuests_QOnan); - if (.@q == 1) goto L_QuestGiven; - if (.@q == 2) goto L_ItemFound; - if (.@q == 3) goto L_QuestDone; - - speech S_LAST_BLANK_LINE, - l("We haven't met, right?"), - l("My name is Q'Onan, I'm a member of Nard's crew."), - l("I have a lot of work here, so I don't even have time to go to the town."), - l("Could you do a small favor for me?"); - - switch (select(l("Go on."), l("I don't have the time sorry."))) - { - case 2: - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("No problem, see you next time."); - closedialog; - close; - } - - speech S_FIRST_BLANK_LINE | S_LAST_BLANK_LINE, - l("Before I joined Nard, I used to be a thief."), - l("I'm not proud of it, but I had to steal money from others to keep on living."), - l("Anyway, the last time I stole something I was almost caught."), - l("I robbed a nobleman, took a chest full of coins."), - l("But my luck left me, because as soon as I left his house, the guards started chasing me."), - l("It was at night, so I could barely escape. I ran to Artis hill."), - l("I was afraid to get busted, so I decided to get rid of the evidence."), - l("I buried the chest somewhere on that hill. It was dark, so I don't remember where to dig exactly."), - l("I'm afraid to go there myself, but if you take the risk, you can have half of the loot."), - l("So, what do you say?"); - - select - l("I like money! Consider it done."), - l("Too risky, I might end up in jail. Do it yourself."); - - switch(@menu) - { - case 1: - setq ArtisQuests_QOnan, 1; - getrandompoint(178,26,182,29); - npcdebug "Chest buriad at (" + .move__rand_x + "," + .move__rand_y + ")"; - shovel_addquest("001-1", .move__rand_x, .move__rand_y, "QOnanFoundItem"); - speech S_FIRST_BLANK_LINE | S_LAST_BLANK_LINE, - l("Alright, you will need this shovel."), - l("You should check on the highest part of the cliff, I was hiding there."), - l("I hope to see you soon."); - getitem IronShovel, 1; - close; - case 2: - speech S_FIRST_BLANK_LINE | S_LAST_BLANK_LINE, - l("Come on, don't be a coward!"), - l("Anyway, let me know if you change your mind."); - close; - } - -L_QuestGiven: - speech S_LAST_NEXT, lg("I asked you to do me a favor, did you forget?"); - select l("What should I do, again?"); - speech S_FIRST_BLANK_LINE, - l("Please find the small chest, buried somewhere on Artis hill."), - l("You should check on the highest part of the cliff, I was hiding there."), - l("Bring it to me, and you will get your reward."); - close; - -L_ItemFound: - speech - l("After all this time, it was still there!"), - lg("We are very lucky, my friend."), - l("Let me open it with my key."), - l("Like I promised, here is your share."), - l("I can finally pay off my debts."); - - Zeny += 1800; - setq ArtisQuests_QOnan, 3; - close; - -L_QuestDone: - speech l("Howdy, partner in crime?"); - close; - -OnInit: - .sex = G_MALE; - .distance = 2; - .debug = 1; - end; -} - -function script QOnanFoundItem { - setq ArtisQuests_QOnan, 2; - // getitem SmallChest, 1; - narrator S_FIRST_BLANK_LINE, - l("You found a small chest, surprisingly heavy for it's size."), - l("It's probably full of coins, but no matter how hard you try to open it, you can't."), - l("Better take it back to Q'Onan."); - return; -} |