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authorJesusaves <cpntb1@ymail.com>2018-03-18 00:24:54 -0300
committerJesusaves <cpntb1@ymail.com>2018-03-18 00:24:54 -0300
commitc78e07a41f1c066539fc80bbfe74b3917f731279 (patch)
tree668e4685bc75fb6d27fd60fee2fb59fbce9200f8 /npc/001-1/bgmaster.txt
parentfde4a3955ddff423befc8ca10960d57286ca4128 (diff)
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Allow some NPCs to blink, and update various legacy setunitdata()
Diffstat (limited to 'npc/001-1/bgmaster.txt')
-rw-r--r--npc/001-1/bgmaster.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/001-1/bgmaster.txt b/npc/001-1/bgmaster.txt
index 4f66bbca9..dbac830c3 100644
--- a/npc/001-1/bgmaster.txt
+++ b/npc/001-1/bgmaster.txt
@@ -11,7 +11,7 @@
if ($@BGMaster1) goto L_Busy;
L_Intro:
- mesq l("Hello! I am Cassia, Ambassator. During the Monster War outbreak, Halinarzo felt.");
+ mesq l("Hello! I am Cassia, Ambassator. During the Monster War outbreak, Halinarzo was almost entirely destroyed.");
next;
mesq l("To train their soldiers, they frequently face Frostia in duels. Adventurers are welcome to join their drills.");
next;
@@ -143,9 +143,9 @@ OnVictor2:
OnInit:
.@npcId = getnpcid(0, .name$);
- setunitdata(.@npcId, UDT_HEADTOP, 1322); // Dress
- setunitdata(.@npcId, UDT_HEADMIDDLE, 2204); // Not needed
- setunitdata(.@npcId, UDT_HEADBOTTOM, 1800); // Shoes
+ setunitdata(.@npcId, UDT_HEADTOP, GMRobe); // Dress
+ setunitdata(.@npcId, UDT_HEADMIDDLE, NPCEyes); // Not needed
+ setunitdata(.@npcId, UDT_HEADBOTTOM, LousyMoccasins); // Shoes
setunitdata(.@npcId, UDT_WEAPON, 3501);
setunitdata(.@npcId, UDT_HAIRSTYLE, 12);
setunitdata(.@npcId, UDT_HAIRCOLOR, 5);
@@ -240,10 +240,10 @@ OnSet:
OnInit:
.@npcId = getnpcid(0, .name$);
- setunitdata(.@npcId, UDT_HEADTOP, 1312); // Light armor
- setunitdata(.@npcId, UDT_HEADMIDDLE, 2212); // Pants
- setunitdata(.@npcId, UDT_HEADBOTTOM, 1800); // Shoes
- setunitdata(.@npcId, UDT_WEAPON, 3501);
+ setunitdata(.@npcId, UDT_HEADTOP, LightPlatemail); // Light armor
+ setunitdata(.@npcId, UDT_HEADMIDDLE, JeansShorts); // Pants
+ setunitdata(.@npcId, UDT_HEADBOTTOM, LousyMoccasins); // Shoes
+ setunitdata(.@npcId, UDT_WEAPON, PiouSlayer);
setunitdata(.@npcId, UDT_HAIRSTYLE, 13);
setunitdata(.@npcId, UDT_HAIRCOLOR, 7);
@@ -266,10 +266,10 @@ OnSet:
OnInit:
.@npcId = getnpcid(0, .name$);
- setunitdata(.@npcId, UDT_HEADTOP, 1311); // Terranite armor
- setunitdata(.@npcId, UDT_HEADMIDDLE, 2212); // Pants
- setunitdata(.@npcId, UDT_HEADBOTTOM, 1800); // Shoes
- setunitdata(.@npcId, UDT_WEAPON, 3501);
+ setunitdata(.@npcId, UDT_HEADTOP, TerraniteArmor); // Terranite armor
+ setunitdata(.@npcId, UDT_HEADMIDDLE, JeansShorts); // Pants
+ setunitdata(.@npcId, UDT_HEADBOTTOM, LousyMoccasins); // Shoes
+ setunitdata(.@npcId, UDT_WEAPON, PiouSlayer);
setunitdata(.@npcId, UDT_HAIRSTYLE, 13);
setunitdata(.@npcId, UDT_HAIRCOLOR, 7);