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authorJesusaves <cpntb1@ymail.com>2018-06-21 12:32:22 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-21 12:32:22 -0300
commitbf6ddd274a45b5fc5ae4074cb9fba16c6cef85fd (patch)
treef5f32223806bcdde6efda6210246adefc8443a52 /npc/000-0
parent907bfcb8d4fe1ebba10f74cefa7d1541ab342a5a (diff)
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Simplify intro scenes
Diffstat (limited to 'npc/000-0')
-rw-r--r--npc/000-0/sailors.txt7
1 files changed, 2 insertions, 5 deletions
diff --git a/npc/000-0/sailors.txt b/npc/000-0/sailors.txt
index c537ed128..a48d167b6 100644
--- a/npc/000-0/sailors.txt
+++ b/npc/000-0/sailors.txt
@@ -24,9 +24,7 @@ OnTouch:
next;
mes col(l("Wait. A ship? Where are you, after all?"), 9);
next;
- mes col(l("Your body aches. You can't remember what happened."), 9);
- next;
- mes col(l("But this is not important now. The ships sailors are shouting at you!"), 9);
+ mes col(l("Your body aches. You can't remember what happened. But this is not important now. The ships sailors are shouting at you!"), 9);
next;
showavatar NPC_ORC_MAN;
@@ -71,8 +69,7 @@ OnTouch:
showavatar;
mesn "Narrator";
mes col(l("The sailors take you aboard their ship."), 9);
- next;
- mes col(l("You faint from the pain. At least now, you are in good hands."), 9);
+ mes col(l("You faint from the pain, but at least now, you are in good hands."), 9);
next;
mes col(l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."), 9);
next;