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authorJesusaves <cpntb1@ymail.com>2019-08-04 22:30:32 -0300
committerJesusaves <cpntb1@ymail.com>2019-08-04 22:30:32 -0300
commit22ab3e23b74d4c044a7c58fac5b0a4916a6081e1 (patch)
tree9a3d40e830c47750571b41e95e9b361ee269c8d0 /db
parent0c2ff77b80467aab3526cd804924e7d39e2109bf (diff)
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Nature Wall casting cannot be aborted. If you're hit, the wall will still be
cast. This means it is a must-have for mages on PVP against melee players.
Diffstat (limited to 'db')
-rw-r--r--db/re/skill_db.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index 0ce6fa147..d76b03903 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -911,7 +911,7 @@ skill_db: (
}
AttackType: "Magic"
Element: "Ele_Nature"
- InterruptCast: true
+ InterruptCast: false
SkillInstances: 3
KnockBackTiles: 2
CastTime: {